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HELP! - Making a Cap the Flag map.

Posted: Wed Jun 05, 2013 3:40 am
by Galaxy_Stranger
I made a CTF map and put out red and blue flags and they're displaying the default "no graphic" sprite. I have skulltag_data.pk3 and skulltag_actors.pk3. The flags are type 5130 and 5131. I'm also using ZDoom/UDMF format.

What should I check? ???

RE: HELP! - Making a Cap the Flag map.

Posted: Wed Jun 05, 2013 6:19 am
by Qent
Are you actually loading stactors/data?

RE: HELP! - Making a Cap the Flag map.

Posted: Wed Jun 05, 2013 10:25 pm
by Galaxy_Stranger
Ahh - that's what it was. I didn't realize I had to specify them.