ZandroSkins: the community skin pack - ISIS skin complete, v0.5 release imminent
- mattbratt11
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RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Are you planning to add Doom64 Marine or BJ Blaskowicz in later versions?
Under the Joke Section, would you add Gabby from Gulliver's Travels, or Zombie from Plants vs Zombies?
Under the Joke Section, would you add Gabby from Gulliver's Travels, or Zombie from Plants vs Zombies?
I'm sure that fluffy could add the LegendaryIconOfSin Monster in the new Nexus Update any day...
- Slim
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RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Well Doom 64 Marine's already in the Skulltag skins pack, and the BJ by DoomReaper would be something to add, and as for the joke skins. No one's made either of those so it'll be very unlikey unless you know where some skins of them are.mattbratt11 wrote: Are you planning to add Doom64 Marine or BJ Blaskowicz in later versions?
Under the Joke Section, would you add Gabby from Gulliver's Travels, or Zombie from Plants vs Zombies?
Last edited by Slim on Fri Feb 14, 2014 7:03 am, edited 1 time in total.
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Hello there! You can add my Renamon skin to the pack if you want :) !
You can find it from this thread.
http://zandronum.com/forum/showthread.php?tid=3673
You can find it from this thread.
http://zandronum.com/forum/showthread.php?tid=3673
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Hey, I just noticed that with these loaded in skins, there must be something overwriting the "CREDIT" lump since Doom's credits image shows a blank texture while saying "Unknown texture: 'CREDIT'". Might wanna fix that.
Also, why don't these open in Slade or 7zip?
Also, why don't these open in Slade or 7zip?
Last edited by Medicris on Fri Mar 21, 2014 12:12 am, edited 1 time in total.
- Slim
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RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
OH. So that's why my CREDIT image keeps goofing... Yeah I'd like to see that fixed too.Medicris wrote: Hey, I just noticed that with these loaded in skins, there must be something overwriting the "CREDIT" lump since Doom's credits image shows a blank texture while saying "Unknown texture: 'CREDIT'". Might wanna fix that.
Also, why don't these open in Slade or 7zip?
EDIT: Found the offender, for some reason there's a CREDIT lump in Zandroguy. That needs removing or just adding it to the top of SNDINFO with //. Too bad I can't open it up and fix it myself. :/
Last edited by Slim on Fri Mar 21, 2014 2:47 am, edited 1 time in total.
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Last edited by Ænima on Fri Mar 21, 2014 1:26 pm, edited 1 time in total.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
- Slim
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RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Thank you, and pardon me AEnima but uh, It's still happening, What'd you fix?
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
It's fixed for the next version, which uhhhhhh ... is coming soon, I guess.
I'm also not sure about the Renamon. I mean I suppose it could go in the extra PK3, but it would need some better sounds first (sorry, Fuzz-tan :c).
I'm also not sure about the Renamon. I mean I suppose it could go in the extra PK3, but it would need some better sounds first (sorry, Fuzz-tan :c).
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Kinda had this idea going for a marine variant:
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Soooo ... Strifeguy variant? :pagaures wrote: Kinda had this idea going for a marine variant:
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Well... yeah, but i call him marineÆnima wrote:Soooo ... Strifeguy variant? :pagaures wrote: Kinda had this idea going for a marine variant:
Edit:
Leme know if you want him finished. Not hard to do.
Last edited by agaures on Mon Apr 07, 2014 12:44 am, edited 1 time in total.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Depends, what did you have planned? :pagaures wrote: Leme know if you want him finished. Not hard to do.
Ideally, I'd like for him to at least be very distinguished from the Strifeguy skin, if you're using it as a base.
EDIT:
Idea! Make his visor "open", like, take a helmetless skin (seenas, or one of those)'s eyes and make them visible inside that Strifeguy helmet. Like a motocross helmet.
Last edited by Ænima on Mon Apr 07, 2014 12:51 am, edited 1 time in total.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Trying to build up a base now:
If i get full rotations this can go places.
If i get full rotations this can go places.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Wow! Okay the helmet is kind of the exact opposite of what I was thinking, but it's still pretty cool. :3agaures wrote: Trying to build up a base now:
If i get full rotations this can go places.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Main reason being because i don't like the look of it in doom. It just doesn't work.Ænima wrote:Wow! Okay the helmet is kind of the exact opposite of what I was thinking, but it's still pretty cool. :3agaures wrote: Trying to build up a base now:
If i get full rotations this can go places.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
Ah. Okay then. You're a far more experienced spriter than me, so do yo thanggg.agaures wrote:Main reason being because i don't like the look of it in doom. It just doesn't work.Ænima wrote:Wow! Okay the helmet is kind of the exact opposite of what I was thinking, but it's still pretty cool. :3agaures wrote: Trying to build up a base now:
If i get full rotations this can go places.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
*eye twitches*Ænima wrote:Ah. Okay then. You're a far more experienced spriter than me, so do yo thanggg.agaures wrote:Main reason being because i don't like the look of it in doom. It just doesn't work.Ænima wrote:Wow! Okay the helmet is kind of the exact opposite of what I was thinking, but it's still pretty cool. :3agaures wrote: Trying to build up a base now:
If i get full rotations this can go places.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
I wasn't being sarcastic, if that's what you thought. I was just waiting for an opportunity to use Bloax's Zandro-themed emoticons. :p You really are a better spriter than me.agaures wrote:*eye twitches*Ænima wrote:Ah. Okay then. You're a far more experienced spriter than me, so do yo thanggg.agaures wrote:Main reason being because i don't like the look of it in doom. It just doesn't work.Ænima wrote:
Wow! Okay the helmet is kind of the exact opposite of what I was thinking, but it's still pretty cool. :3
But yeah if you complete that skin, that would be awesome cuz then there'd probably be enough new skins and bugfixes to justify a new ZandroSkins release! :o
Last edited by Ænima on Mon Apr 07, 2014 3:57 am, edited 1 time in total.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
I created a personal skin but I can not configure the sound of it, please configure it personal to me I'll put the download link for y'all go down, and then you configure his sound for me so you guys can download and put it in pass to me
http://www.mediafire.com/download/0ik5w ... fficer.wad
http://www.mediafire.com/download/0ik5w ... fficer.wad
call me "Legendary Hawk" Or "Fegz"
I'm The Best There Is, The Best There Was, The Best There Ever Will Be
- Slim
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RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o
I wrote a tutorial for making skins and SNDINFO for them, imo it should've been stickied ages ago....Fegelein wrote: I created a personal skin but I can not configure the sound of it, please configure it personal to me I'll put the download link for y'all go down, and then you configure his sound for me so you guys can download and put it in pass to me
http://www.mediafire.com/download/0ik5w ... fficer.wad
Also I'll look at it Fegelein.
EDIT: I'm assuming you used SLADE3? Did you make the marker read as text then added some?
Last edited by Slim on Wed Apr 09, 2014 11:22 pm, edited 1 time in total.