There might be. Probably not in the first release though. It'll be the "Mercs Headquarters", an "HQ" map with -- wait for it -- ACTUAL FUNCTIONALITY instead of just being a "roam around and look at shit" kind of HQ. *gasp!*ALIENwolve wrote:I think there will be a hub map, but I can't confirm that yet.Parad0x wrote: So if you buy everything in a menu now..does that mean there will be no shop map? I loved the atmosphere of it back then :<
The HQ will basically be a hub where players can choose which mission they want to embark on next. They can also screw off and blow shit up in the rec room (aka "wreck room") if they want to. Maybe like a big junkyard with cars and jugs of gasoline that you can throw grenades at? Having a SMALL training area within the HQ would also be nice. Nothing cliche or redundant, hopefully. Another idea I had was an "auction area" where players can bid on rare items that can't be picked up or purchased from the Buy Menu. Something like experimental ice grenades or a riot shield that reflects projectiles. Something cool that players would REALLY want.
Also, there will be many features that will eventually be incorporated in Mercenaries that will not be in the July 4th beta release.
My plan is:
Step 1: Initial release. Finish the core elements and get the mod hosted and played so that it gets a good amount of bugtesting and possible team members see an interest in the project.
Step 2: Team effort. Enlist mappers, spriters, etc. *pokes CaptJ3 with a stick* I suck and Alienwolve is too busy to map so I'll just leave much of that to other people who are willing to pick it up.
Step 3: Think of a Step 3 so we know where to go from here ...
Eh. Maybe. I like the current M16 a lot though. :<ALIENwolve wrote: Dayum. Black M16 with a grenade launcher. That'd be way cooler. AEnima, you could totally have the burst fire just be part of an automatic function. Launching small radius grenades would be so boss.
I actually had an idea of making "special edition" or "rare" weapons and items that you can only acquire by completing bonus objectives or by killing "bounty" monsters (another idea i'll discuss later). Or maybe items that would appear in the buy menu with a "FOR A LIMITED TIME ONLY" sticker on them. This would encourage players to stick around and play more to try and nab these rare items. ;p
Hey man! Haven't seen you in forever. Glad to see that you're back. I have tons of ideas zinging through my head right now. Me and Alienwolve need to sit down and write up a list of things that we can commission you and CaptJ3 to sprite. And possibly Mike12 because we love him.DR_FUZZY wrote: Hey Ænima, want some of my old toys for this? I never ended up using them for anything :)
I'm free to do some sprites right now too, I could probably redo some of the hud for you if you want to pm me.
Correct. There's also no more space in the buy menu. I COULD use them for my previous "auction"/"rare item" idea though!ALIENwolve wrote:You'd have to define their niche, since the idea is every weapon has a specific use.Capt.J3 wrote: I'm happy to see Mercenaries' back on its two feet again. :D
I would like to know if My M1 carbine or my Tar 21 can be part of Merc? (maybe both O.o) :P
Hopefully later today, i'll get a chance to edit this thread's OP and make a list of all of the weapons and items that will be in Mercenaries, including the "rare" ones that haven't been added yet. ;)