Spriting Carnival

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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agaures
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Spriting Carnival

#1

Post by agaures » Sat May 18, 2013 4:37 am

Hey, so some of you might know this thread from the Zdoom forums. Well i am trying to create the same thread but for Zandronum.

So if you have any sprites you haven't finished or don't plan to finish, post them here so other people can improve upon, complete, give feedback or use them. This could consist of enemies, weapons, ammo, armor & health, decorations and more. So post your sprites here and share them with everyone :smile:

Here is some of mine to get you started:



Ugh-Zan III from serious sam
Image

Some water monster hybrid
Image

Swampy baron variant
Image

Another baron variant
Image

Arachnorodent
Image

Winged soul and variants
Image

Torches
Image

Fancy Sphere
Image

Shield
Image

Remember that if you are posting sprites here, that others do have the right to use them and modify them.
Last edited by agaures on Mon Aug 05, 2013 5:19 am, edited 1 time in total.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

Powerman
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RE: Spriting Carnival

#2

Post by Powerman » Sat May 18, 2013 5:00 am

So Much CODING!!!!!!!!!
http://brutaldoomwads.weebly.com/
Also Now Every Wednesday is Brutal doom Co-op! Just Look For powerman in the name!

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agaures
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RE: Spriting Carnival

#3

Post by agaures » Sat May 18, 2013 5:34 am

ImageImageImageImageImage
ImageImage
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

Cruduxy
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RE: Spriting Carnival

#4

Post by Cruduxy » Sat May 18, 2013 8:28 am

Wow I love that topic. I hope its as good and populated here :)
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Nothing to see here
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agaures
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RE: Spriting Carnival

#5

Post by agaures » Sat May 18, 2013 8:52 am

Nice! 300th post ^^

I'm also hoping it will get as much attention as the thread over at Zdoom forums.

ImageImageImage
ImageImage
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

Cruduxy
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RE: Spriting Carnival

#6

Post by Cruduxy » Sat May 18, 2013 12:23 pm

That archon of hell is beast
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Nothing to see here
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ibm5155
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RE: Spriting Carnival

#7

Post by ibm5155 » Sat May 18, 2013 12:37 pm

Here I go :D

[spoiler]Image
Ghoul Demon First version

Image
Ghoul Demon Second version (first photoshop monster)

Image
Ghoul Pain

Image
Ravishing

and the unfamous tank (riped from a screensho that I found on google :B)
Image


Last one, it´s an unfinished monster done 100% on paint
Image[/spoiler]
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Ivan
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RE: Spriting Carnival

#8

Post by Ivan » Sat May 18, 2013 1:05 pm

agaures wrote: Nice! 300th post ^^

I'm also hoping it will get as much attention as the thread over at Zdoom forums.

ImageImageImage
ImageImage
I'd love to see them all get finished *_*
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

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RE: Spriting Carnival

#9

Post by Catastrophe » Sat May 18, 2013 1:15 pm

Yeah, these are some nice sprites wow

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Zakken
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RE: Spriting Carnival

#10

Post by Zakken » Sat May 18, 2013 10:03 pm

Those are some nice sprite works!

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RE: Spriting Carnival

#11

Post by Zocker » Sun May 19, 2013 12:10 am

wow, those flame/toxic monsters are real beasts =0

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RE: Spriting Carnival

#12

Post by Bloax » Sun May 19, 2013 1:40 am

Image
iunno guys
[quote="Kennon Conrad"]Dear LawCounsels,
To prove your compressor works, I suggest you try it on your posts and then post only the result.

We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.

Have a nice day.[/quote]

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agaures
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RE: Spriting Carnival

#13

Post by agaures » Sun May 19, 2013 1:57 am

Bloax wrote: Image
iunno guys
Holy shit!

That's heaps better than my version, finish yours!!!
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

Bloax
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RE: Spriting Carnival

#14

Post by Bloax » Sun May 19, 2013 2:16 am

Can't, the next rotation goes full retard with the shading of the demon itself.
[quote="Kennon Conrad"]Dear LawCounsels,
To prove your compressor works, I suggest you try it on your posts and then post only the result.

We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.

Have a nice day.[/quote]

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agaures
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RE: Spriting Carnival

#15

Post by agaures » Sun May 19, 2013 2:27 am

That's sad :sad:

Anyway more messing around with bruisers

Image
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

Bloax
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Posts: 411
Joined: Mon Jun 04, 2012 5:11 pm

RE: Spriting Carnival

#16

Post by Bloax » Sun May 19, 2013 2:35 am

Or well.
Image
It's gonna take a fuckton of effort that I doubt I'll be consistent enough to put through.
[quote="Kennon Conrad"]Dear LawCounsels,
To prove your compressor works, I suggest you try it on your posts and then post only the result.

We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.

Have a nice day.[/quote]

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agaures
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RE: Spriting Carnival

#17

Post by agaures » Sun May 19, 2013 2:36 am

Bloax wrote: Or well.
Image
It's gonna take a fuckton of effort that I doubt I'll be consistent enough to put through.
How do you make this?!?
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

Bloax
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Posts: 411
Joined: Mon Jun 04, 2012 5:11 pm

RE: Spriting Carnival

#18

Post by Bloax » Sun May 19, 2013 2:44 am

[spoiler]Image[/spoiler]
A whole lot of gradient maps and drawing.
I use the mauler/blood demon as a base though. Image
(And some tidbits like copying the spikes from the actual bruiser demon.)
Last edited by Bloax on Sun May 19, 2013 2:46 am, edited 1 time in total.
[quote="Kennon Conrad"]Dear LawCounsels,
To prove your compressor works, I suggest you try it on your posts and then post only the result.

We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.

Have a nice day.[/quote]

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agaures
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Location: New Zealand

RE: Spriting Carnival

#19

Post by agaures » Sun May 19, 2013 2:51 am

Bloax wrote: [spoiler]Image[/spoiler]
A whole lot of gradient maps and drawing.
I use the mauler/blood demon as a base though. Image
(And some tidbits like copying the spikes from the actual bruiser demon.)
I use Paint.Net :razz:
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

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RE: Spriting Carnival

#20

Post by katZune » Sun May 19, 2013 3:00 am

i like the hellish demon!
Whitout a good PC ATM, i will back when 2.0 come out, :)
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