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RE: Community Domination pack
Ill join this, but I still dont understand very well the main objective of the game even reading the topic that you posted about it (capture sectors maybe?).
Dont worry about my maps skills, those are some maps that I have done if you want to check it out:
http://aow2.drdteam.org/forum/viewtopic.php?f=12&t=1131
http://zandronum.com/forum/showthread.p ... 63&page=13
http://zandronum.com/forum/showthread.php?tid=1646
My map will be probably a tech-base with some outdoors areas :P
Dont worry about my maps skills, those are some maps that I have done if you want to check it out:
http://aow2.drdteam.org/forum/viewtopic.php?f=12&t=1131
http://zandronum.com/forum/showthread.p ... 63&page=13
http://zandronum.com/forum/showthread.php?tid=1646
My map will be probably a tech-base with some outdoors areas :P
Last edited by Guardsoul on Fri Apr 05, 2013 4:53 pm, edited 1 time in total.
- Combinebobnt
- Retired Staff / Community Team Member
- Posts: 1905
- Joined: Mon Jun 04, 2012 3:37 am
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- Contact:
RE: Community Domination pack
Awesome, the gamemode is getting the attention it deserves with these new map packs.
RE: Community Domination pack
Domination is a built-in gamemode. A Domination map has one or more capture points indicated by colored fog. Capture sectors simply by entering them. Relevant to mappers is that Domination uses team starts, so you will either need a base for each team (a la STDom) or just put a Blue and Red (and Green and Gold) team start in the same spot for each player start (ZanDom).Guardsoul wrote: I still dont understand very well the main objective of the game even reading the topic that you posted about it (capture sectors maybe?).
Last edited by Qent on Fri Apr 05, 2013 5:11 pm, edited 1 time in total.
RE: Community Domination pack
The link for STDomination you gave doesn't work (or at least for me). Can you fix it please?
OT: I might as well join. I've got nothing else really to do.
OT: I might as well join. I've got nothing else really to do.
Spoiler: Proof I'm not some random mapping newbie (Open)
Watermelon wrote: Stall is notorious for his D.
For the best song you'll ever hear, click this linkLollipop wrote: What does ETA mean? I'm sorry, but I don't get too much around on the internet.
I DARE YOU
- HeavenWraith
- Retired Staff / Community Team Member
- Posts: 157
- Joined: Thu May 24, 2012 9:58 pm
RE: Community Domination pack
Ok, so I have this map I've made for Sabbat Martyr II (which went nowhere) and I could give it to this project after applying some first aid.
Spoiler: Screenshots (Open)

[18:55] <Decay> if you're upset, it is your obligation to make someone else upset
RE: Community Domination pack
I see, well, is there a map for a demo just to see how does it works exactly in somewhere? Also, are UDMF format maps supported by this?Qent wrote: Relevant to mappers is that Domination uses team starts, so you will either need a base for each team (a la STDom) or just put a Blue and Red (and Green and Gold) team start in the same spot for each player start (ZanDom).
Rofl, just seen your posting historial everybody wont think that you are a newbie mapper :PW1D3A55 wrote: Proof I'm not some random mapping newbie
Last edited by Guardsoul on Fri Apr 05, 2013 8:40 pm, edited 1 time in total.
- Disguise
- Retired Staff / Community Team Member
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RE: Community Domination pack
I see some nice screenshots in here. Also you can never have enough domination maps, so I'm glad it gets some more attention!
Best of luck with the project!
Best of luck with the project!

- HeavenWraith
- Retired Staff / Community Team Member
- Posts: 157
- Joined: Thu May 24, 2012 9:58 pm
RE: Community Domination pack

[18:55] <Decay> if you're upset, it is your obligation to make someone else upset
RE: Community Domination pack
Very early screenshot of my map: main entrance of nuclear reactor (blue base)
[spoiler]
[/spoiler]
[spoiler]

Last edited by Guardsoul on Sat Apr 06, 2013 3:35 pm, edited 1 time in total.
RE: Community Domination pack
^^ Woah. Nice screenie. Lol Doom Builder 1.
Can you make the screenshot into a spoiler maybe? Its massive.
EDIT: Also Decay, is there any sort of date our maps have to be due by?
Can you make the screenshot into a spoiler maybe? Its massive.
EDIT: Also Decay, is there any sort of date our maps have to be due by?
Last edited by W1D3A55 on Sat Apr 06, 2013 1:43 pm, edited 1 time in total.
Watermelon wrote: Stall is notorious for his D.
For the best song you'll ever hear, click this linkLollipop wrote: What does ETA mean? I'm sorry, but I don't get too much around on the internet.
I DARE YOU
RE: Community Domination pack
1? Its DB2, previous version has a different iconW1D3A55 wrote: Lol Doom Builder 1.

- Grymmoire
- Retired Staff / Community Team Member
- Posts: 43
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- Location: United States
RE: Community Domination pack
I've got a map prepared for this.
A domination map I made a while ago that never found a home.
A domination map I made a while ago that never found a home.
Spoiler: Screenshots (Open)
RE: Community Domination pack
oh hey, i remember that
RE: Community Domination pack
Room #1 down. Only 50386 more to go
[spoiler]
[/spoiler]
[spoiler]

Watermelon wrote: Stall is notorious for his D.
For the best song you'll ever hear, click this linkLollipop wrote: What does ETA mean? I'm sorry, but I don't get too much around on the internet.
I DARE YOU
RE: Community Domination pack
Alice map was best map. That thing was glorious. Hope to see some quality maps to challenge it!
RE: Community Domination pack
Is there any size limit with the music file?
RE: Community Domination pack
I'd vote on the side of common sense. The music lump for any one map shouldn't be any bigger than 2 or maybe 3 MB. I'd try to compress it as much as possible.Guardsoul wrote: Is there any size limit with the music file?
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: Community Domination pack
Yeah, but maybe we can only use MIDIS or extremely small music files (less than 500KB), thats why I have asked that.Ænima wrote: I'd vote on the side of common sense. The music lump for any one map shouldn't be any bigger than 2 or maybe 3 MB. I'd try to compress it as much as possible.
Anyways, some ingame screenshots (30% - 35% done of the map):
[spoiler]Hell valley (contains no-deep lava pools and some 3D-floors (no spam))

Nuclear reactor antechamber

Nuclear reactor (blue base)

Last edited by Guardsoul on Mon Apr 22, 2013 7:40 am, edited 1 time in total.
RE: Community Domination pack
You should keep in mind that there is a lot of people playing zandronum in software render. 3D slopes doesn't work in software.
RE: Community Domination pack
I havent used any 3D slopesZeberpal wrote: You should keep in mind that there is a lot of people playing zandronum in software render. 3D slopes doesn't work in software.
