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RE: Velocity CTF

Posted: Wed Jun 13, 2012 6:01 pm
by capodecima
ya this is my favourite wad after core2ctf :p

RE: Velocity CTF

Posted: Wed Jun 13, 2012 9:45 pm
by Springy
Nice screenies bro! Loving the detail in this. Hope to see some servers running this so I can test it with some other players.

RE: Velocity CTF

Posted: Wed Jun 13, 2012 9:50 pm
by katZune
looks epic!
capodecima wrote: ya this is my favourite wad after core2ctf :p
mine is legendary 0/

RE: Velocity CTF

Posted: Mon Jun 25, 2012 2:25 am
by Samurai
Thanks to MXU for giving us such a great ctf wad.

RE: Velocity CTF

Posted: Wed Jun 27, 2012 3:36 am
by Shane
Caco award please, map09 sits this wad on top o/

RE: Velocity CTF

Posted: Wed Jul 25, 2012 4:11 pm
by Marcaek
Are you planning to add support for 1-flag CTF?

RE: Velocity CTF

Posted: Sat Oct 20, 2012 9:03 pm
by Ruin
Played a few rounds of this today. Anyone who hasn't checked this out yet, I highly recommend doing so. I had a blast, keep up the good work.

RE: Velocity CTF

Posted: Sat Oct 20, 2012 10:22 pm
by Dynamo
100% agreed with Ruin here. I don't even play CTF in general, but this is fun as hell, an absolute must play.

RE: Velocity CTF

Posted: Sat Oct 20, 2012 11:08 pm
by Catastrophe
Pretty well done maps

RE: Velocity CTF

Posted: Fri Oct 26, 2012 5:18 am
by Samurai
Awesome, can't wait to play this latest version.

RE: Velocity CTF

Posted: Sun Nov 11, 2012 12:54 am
by DTDsphere
There's an error on my map "Typical Brown CTF".

Image

Image

RE: Velocity CTF

Posted: Sun Nov 11, 2012 4:29 am
by DTDsphere
Decay wrote:First and foremost, it's called Normal Brown CTF, not Typical Brown CTF.
Second off, I'm supposing you are pointing out the closure of a passage?
Nop, I'm talking about the ceiling.

...

So, other than the dark colour scheme and flag positions, what's wrong with it?

RE: Velocity CTF

Posted: Sun Nov 11, 2012 7:22 am
by Iced
Decay wrote: More importantly, the biggest issue is that the map is in the pack.
Alright, but which are your maps? I'm pretty sure I remember Map01 being your map, and, after playing through this, his map is WAY better than yours, so don't talk about the problem being that the map is in the pack. If you weren't creating this Wad, then your maps would not be included, period. So before you try to place yourself above DtDsphere, check yourself.

RE: Velocity CTF

Posted: Sun Nov 11, 2012 8:49 am
by HeavenWraith
While the criticism is appreciated, please post something concrete so we can actually fix things (if they really need fixing) instead of slicing each other's throats.

In defense of Decay, I can say that it wasn't only his decision, in fact, most of the decisions regarding this map pack were made by at least 3 people, closely involved with the project.

RE: Velocity CTF

Posted: Sun Nov 11, 2012 9:29 am
by Samurai
It would be cool if we could play this in priv as well as pub. I can't speak for everyone else but I get tired of the same repetitive IDL wad being played on a daily basis, and I think mixing the two wads around a little would freshen the priv scene up a bit.

RE: Velocity CTF

Posted: Sun Nov 11, 2012 7:41 pm
by DTDsphere
I love map19 UAC Headquarters. One of my favourite maps.

RE: Velocity CTF

Posted: Fri Nov 16, 2012 5:51 am
by Shane
It is definitely a good day for humanity, and I can't believe this wad has been under development for 1 year and 8 months. I seriously thought it was only the 8 months