Plot:
Year 2055. Few days after the disaster happened on Phobos, everyone knew of it. People are scared that the same thing could happen on another planet. You're a marine and you live, with other persons, in a base of the UAC, placed on Pluto. You have a new mission. All the contacts with the stations on Saturn were lost. Scare everyone telling false news is unacceptable; so you and some of your buddies have to go to check out the planet. Unfortunately, the surprise, that is waiting you, isn't so nice...
Modifications:
Gameplay:
- Added four new classes.
- Added limited sprint.
- Added night visor incorporated with the helmet.
- Added score pints (and score items).
- Added zoom for all the weapons (except meele weapons).
- Computers works like switches.
Maps:
- Finished the first six maps.
- Added a cutscene.
New weapons:
- Bayonet.
- Revolver.
- Semi-automatic shotgun.
- Dark claw.
- Minigun.
- Grenades Launcher.
- Railgun.
Old ones modified:
- Fists.
- Pistol.
- Shotgun.
- Super shotgun.
- Machinegun.
- Rocket launcher.
- Plasma rifle.
- BFG9000.
New enemies:
- Zombie Berserker.
- Zombie with pistol.
- Zombie with super shotgun.
- Zombie with chainsaw.
- Zombie with machinegun (not Heavy-weapons guy).
- Flying Imps.
- Male and female zombie scientist.
- Devil of the flaming comet.
- Azeral.
- Mecha Arachno Devil.
- Arachno Bruiser.
- Techno Bruiser.
- OctArachno.
Some of the originals changed:
- Imp.
- Demon.
- Zombie soldier.
- Zombie sergeant.
- Heavy-weapons guy.
- Baron of hell.
- Hell knight.
- Mancubus.
- Arch-Vile.
- Cacodemon.
- Lost soul.
- Spider Mastermind.
- Spectre.
HUD from alpha version:
- Added bars in the middle (health, amor, sprint).
- Added a time counter on the right (up).
- Added score counter on the right (down).
- Added icons of weapons.
More pickups:
- Unholy bible.
- Demonic dagger.
- Demonic jar (five differents sprites).
- Gemma-Chi.
- Bloddy receptable.
- Skull chest.
- Evil sceptre.
- Full armor.
- Hell armor.
- BFG plasma.
- BFG plasma pack.
- Ammo for "semi-automatic rifle" and "machinegun".
- Ammo pack for "semi-automatic rifle" and "machinegun".
- New medikits (two differents sprites)
- New key (commander's hand)
Old ones changed:
- Invincibility sphere.
- Soul sphere.
- Invisibility sphere.
- Medikits (all of them).
- Blue armor.
- Health bonus.
- Armor bonus.
- Ammo for "pistol" and "minigun".
- Box of bullets.
- Cells.
- Box of cells.
- Box of rockets.
- Backpack.
- Box of shells.
New objects:
- Chairs.
- Barrels.
- Zapper.
- Lamp.
- Emergency capsules.
- Red alert light.
- Toilet.
- Marines' dead bodies (more than twenty)
- Plants.
Textures:
- New flats (floors e ceilings).
- New patches.
- New switches.
- Added a dynamic sky.
Audios:
- Added sounds used for the new sprint system.
- Added music for the first six levels.
Texts:
- Changed enemies' names.
- Changed the names of the bonuses.
- Added the names of the score items.
- Changed "Quit messages".
- Changed the names of the levels.
- Added the names of the ammo.
- Added the names of the weapons.
- Added the names of the pickups.
Some screenshots:










Credits: TRutH90 & The_Spartan[/font]