RE: Bossbattles
Posted: Sat Nov 24, 2012 6:30 pm
All we need now is satan servants sounds to work and we should be able to have him functionable again :D
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This does not sound like fun gameplay.I mean, he has an Instant Death spell which kills every players instantly, no avoidance possible, and every time a player dies, Satan Servant absorbs the players Soul and regains health that way.
Agreed. I'd probably ragequit if this happened to me.TerminusEst13 wrote:This does not sound like fun gameplay.I mean, he has an Instant Death spell which kills every players instantly, no avoidance possible, and every time a player dies, Satan Servant absorbs the players Soul and regains health that way.
Eh? This does not make a good boss (or monster). Yes it should be difficult since it is a major boss, but this is completely unfair. Most importantly, it isn't fun.UnTrustable wrote: I mean, he has an Instant Death spell which kills every players instantly, no avoidance possible, and every time a player dies, Satan Servant absorbs the players Soul and regains health that way.
Hmm some bosses can be strong, there health is doubled for each player in the server. But you have a point, when there are alot of players some bosses can be humiliated and killed quickly. A Survival coop server would make sense with 5-10 life's, But of course when your out of life's it tends to get rather boring and people rage quit. Ill think of something to make it more difficult, There always is nightmare difficulty (Bossbattles champ), But that just increases the bosses damage and speed which may become stupidly hard.BenClark wrote: Aww the server I was playing this on earlier is gone now, dammit I was having fun with this. Even though things got a bit too easy. You should probably add a lives system or something, the monsters are powerful but I am thinking with 4 or more people the monsters are just way too easy to wail on and when people die they just come back so its not like the bosses are threatening or anything.
Glad you enjoyed that map :), I tried to make two other maps Like it aswell, Except when you lose those ones you just have to restart it. Too bad if you play coop, if you win or lose it doesn't matter you still advance to the next map.Cruduxy wrote: I like the heaven protection map because it has a lose condition when the stone is destroyed :)
There is a dedicated server (at [bad site]) running this mod now. The server is running Boss Battles v5.1.BenClark wrote: Aww the server I was playing this on earlier is gone now, dammit I was having fun with this. Even though things got a bit too easy. You should probably add a lives system or something, the monsters are powerful but I am thinking with 4 or more people the monsters are just way too easy to wail on and when people die they just come back so its not like the bosses are threatening or anything.
I said the same thing.MrBoroda wrote: I really love this mod. People should play it more often on Zandronum.