BomberDoom (Bomberman)
Posted: Thu Jan 10, 2013 5:58 pm
Download Here! https://dl.dropbox.com/u/21767379/TagSk ... gamma4.pk3
THIS MOD IS UNSTABLE ONLINE, READ MORE BELOW
ALSO PLAY WITH OPENGL AND 3D MODELS
This is a mod I made originally based off my old Top-Down ST mod, was inspired when I was playing the "Blast Network" mode in Spiral Knights, which of course was based off of Bomberman.
This is a great, fun wad to play with other people! Except for the fact that it crashes a random client every fucking 30 seconds for no reason! This mod works fine offline, play online at your own RISK, I seriously cannot figure out why clients crash, I did most of my testing offline when I was making it and was not aware of the crashing till recently.
I'm just dropping this here because I'm pissed off that I can't figure out why my mod crashes a random client for some reason, and maybe someone here knows why. I hope. I offer this mod to anyone who wishes to modify it themselves, and hopefully get to the bottom of the crashes.
Anyway, some things you should know!
- The small barrel pickups increase the maximum number of barrels you can place
- The small flaming barrel pickups increase the explosion range of your barrels
- Explosions are colour coded by your personal colour!
- Bots are retarded!
- MAP01 is basically a randomly generated map every time you play it.
- The crates are 3d models, be aware of that.
- There are bonus powerups -
-- Fire barrel, which explodes slower but penetrates blocks and leaves a fire for a couple seconds (instant kill fire. replaces normal bombs)
-- Ice barrel, explodes like normal with a 6-block radius, leaves an ice block and if you're unlucky another might spread into the next grid square. (single use alt-fire)
-- Nuke barrel, explodes after 5 seconds in a SQUARE RING, ignoring all obstacles and whatnot. (single use alt-fire)
- Only MAP01, MAP02 and MAP06 actually work properly, Fletto didn't make his maps properly and they don't work as intended.


THIS MOD IS UNSTABLE ONLINE, READ MORE BELOW
ALSO PLAY WITH OPENGL AND 3D MODELS
This is a mod I made originally based off my old Top-Down ST mod, was inspired when I was playing the "Blast Network" mode in Spiral Knights, which of course was based off of Bomberman.
This is a great, fun wad to play with other people! Except for the fact that it crashes a random client every fucking 30 seconds for no reason! This mod works fine offline, play online at your own RISK, I seriously cannot figure out why clients crash, I did most of my testing offline when I was making it and was not aware of the crashing till recently.
I'm just dropping this here because I'm pissed off that I can't figure out why my mod crashes a random client for some reason, and maybe someone here knows why. I hope. I offer this mod to anyone who wishes to modify it themselves, and hopefully get to the bottom of the crashes.
Anyway, some things you should know!
- The small barrel pickups increase the maximum number of barrels you can place
- The small flaming barrel pickups increase the explosion range of your barrels
- Explosions are colour coded by your personal colour!
- Bots are retarded!
- MAP01 is basically a randomly generated map every time you play it.
- The crates are 3d models, be aware of that.
- There are bonus powerups -
-- Fire barrel, which explodes slower but penetrates blocks and leaves a fire for a couple seconds (instant kill fire. replaces normal bombs)
-- Ice barrel, explodes like normal with a 6-block radius, leaves an ice block and if you're unlucky another might spread into the next grid square. (single use alt-fire)
-- Nuke barrel, explodes after 5 seconds in a SQUARE RING, ignoring all obstacles and whatnot. (single use alt-fire)
- Only MAP01, MAP02 and MAP06 actually work properly, Fletto didn't make his maps properly and they don't work as intended.

