Page 1 of 33
What are you working on? [WIP Screenshots Thread]
Posted: Mon Jan 07, 2013 9:21 am
by Zeberpal
Simply show us some screenies of your work in progress projects!
This thread should be helpful for people who wants to keep warm interest on their projects, but not sure on creating a new thread yet.
The point of this topic is also to give people your own opinion on their current project progress.
There is no need to open curtain of your creation a lot, just about 1 to 3 screenshots would be nice.
Similiar thread existed in old Skulltag's .com and .net , so why not Zandronum now?
Spoiler: some dm thingy (Open)
RE: What are you working on? [WIP Screenshots Thread]
Posted: Mon Jan 07, 2013 10:32 am
by CtrlAltDestory
I'm currently working on an Extension to "The Wrath of Cronos" mod for Hexen. Ive created a new class "Necromancer" and have given it 2 new weapons. The new weapons have been taken from Realm667's Armory but edited to be balanced for gameplay as well as some of my own Aesthetic choices. The Blood Scepter has been edited to have more of a Gamble like attack and the Secondary attack is a high damage attack the is guaranteed but its downside is that it uses your Health instead of your Mana. The Necronomicon has been changed as well. The Secondary attack has gotten its own sprites and now uses Health instead of Mana. As a note for both weapons, they have had ammo usage changed so its not overpowered to have both of them at the start.
Blood Scepter Damage Formula (Proof its not just a Copy and Paste from Realm667):
[spoiler]
Code: Select all
A_FireBullets(15, 8, 15, (random(1,1150)/random(1,250)*random(0.25,1)*ACS_ExecuteWithResult(999,0,0,0)), "BloodPuff")
Code: Select all
script 999 (void)
{
if (CheckInventory("MathCounter") > 49)
SetResultValue ( 3 );
else
SetResultValue ( 1 );
}
[/spoiler]
Screenshots:
Blood Scepter:
[spoiler]This is currently doing 35 damage to me not because of the projectile but because its Secondary attack, Which im using in this picture uses Health as Ammo:

[/spoiler]
Necronomicon:
[spoiler]Red Magic Recolor, Still green for the White ghosts as well (Note that im in God mode and it would do 50 damage to me when using this attack.):

[/spoiler]
The Class:
[spoiler]

[/spoiler]
New Background:
[spoiler]

[/spoiler]
I have also made a weapon for Doom 2, A fun little weapon mostly made for Lulz (Note: If anyone asks for It ill put a download for it.)(Im thinking of replacing the Secondary Fire with a Mode System so you can Change Primary from Barrel to Rail and a New one which would allow you to turn Explosive Barrels into Ammo.):
[spoiler]Barrel Launcher:
Launching a Barrel!:

After I blew the Barrel up:

Blowing the Barrel Up! (Note: That rail does 1 Damage and that Barrel is a Special type of barrel with 1 Health):

[/spoiler]
RE: What are you working on? [WIP Screenshots Thread]
Posted: Mon Jan 07, 2013 11:16 pm
by agaures
I dunno.
[spoiler]




[/spoiler]
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 1:03 am
by CtrlAltDestory
agaures wrote:-snip-
I like it, I'd play it.
Note: Not sure If im allowed to comment on peoples work on this topic, If not please tell me instead of banning Ill stop.
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 1:06 am
by darkstar64
This is something I started yesterday and is very much unfinished.
[spoiler]

[/spoiler]
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 1:49 am
by Aqua Kitty
Experiments in DoomMaku. Decided to try and give the Cyberdemon and other monsters wider spread shots and more projectiles to compensate for slowing down projectiles.
[spoiler]

inb4 I go BOOM[/spoiler]
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 6:33 am
by agaures
CtrlAltDestory wrote:
Note: Not sure If im allowed to comment on peoples work on this topic, If not please tell me instead of banning Ill stop.
Read the first post.
Zeberpal wrote:
The point of this topic is also to give people your own opinion on their current project progress.
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 11:47 am
by bleson
[spoiler]

[/spoiler]
EDIT:
[spoiler]

[/spoiler]
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 12:55 pm
by CtrlAltDestory
bleson wrote:
[spoiler]

[/spoiler]
Beautiful!
agaures wrote:
CtrlAltDestory wrote:
Note: Not sure If im allowed to comment on peoples work on this topic, If not please tell me instead of banning Ill stop.
Read the first post.
Zeberpal wrote:
The point of this topic is also to give people your own opinion on their current project progress.
Sorry I saw this and thought of Facepunches WIP thread.
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 1:22 pm
by Springy
http://imageshack.us/photo/my-images/25 ... 13010.png/
http://imageshack.us/photo/my-images/27 ... 13010.png/
Screenies from my Strife project heck of a lot of work to do with it. I originally started the map differently quite a while ago and recently scrapped the majority of the starting area and started a fresh.
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 5:10 pm
by Agentbromsnor
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 08, 2013 5:48 pm
by Lord_of_D:
nothing atm, but im gonna work soon onto a invasion wad using my monsters and some others from tormie -w-
RE: What are you working on? [WIP Screenshots Thread]
Posted: Thu Jan 10, 2013 5:25 pm
by SpaceMarine
Uh, done by Stiff for my project. He was too lazy to post by himself XD
[spoiler]

[/spoiler]
EDIT:
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
RE: What are you working on? [WIP Screenshots Thread]
Posted: Sat Jan 12, 2013 11:11 pm
by Zetsui
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
RE: What are you working on? [WIP Screenshots Thread]
Posted: Mon Jan 14, 2013 9:24 am
by SpaceMarine
Zetsui wrote:
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
Looks like Halo.

RE: What are you working on? [WIP Screenshots Thread]
Posted: Mon Jan 14, 2013 3:37 pm
by Agentbromsnor
Zetsui wrote:
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
Those weapons are a big improvement from the sprites you had before. Great looking screenshots so far.
Also, may I ask you where you get your tree models?
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 15, 2013 4:21 am
by BJ Vynz
Zetsui wrote:
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
Oh that looks really nice

RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 15, 2013 2:45 pm
by Cruduxy
Zetsui wrote:
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
[spoiler]

[/spoiler]
Looks like halo with lightning settings on low.. btw wtf is that even in zandronum! nice work!
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 15, 2013 3:25 pm
by Zanieon
RE: What are you working on? [WIP Screenshots Thread]
Posted: Tue Jan 15, 2013 9:36 pm
by one_Two
I call it GothicJudas23. A lot of work to be done (it uses Judas23 as the base).
[spoiler]

[/spoiler]