What are you working on? [WIP Screenshots Thread]

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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doomista
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Re: What are you working on? [WIP Screenshots Thread]

#561

Post by doomista » Thu Apr 21, 2016 10:47 pm

phpBB [media]

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Re: What are you working on? [WIP Screenshots Thread]

#562

Post by Galactus » Fri Apr 22, 2016 2:08 pm

doomista wrote:
phpBB [media]
[spoiler]
phpBB [media]
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Looks a lot like this

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doomista
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Re: What are you working on? [WIP Screenshots Thread]

#563

Post by doomista » Fri Apr 22, 2016 2:33 pm

[spoiler]
Galactus wrote:
doomista wrote:
phpBB [media]
[/spoiler]
[spoiler]
phpBB [media]
[/spoiler]
Looks a lot like this
Yeah I know, I wanted to make shootmania mod a year ago and the guy making his Joust version was actually encouraging me to do that. But my experience at the time was insufficient. Now it's a way better and since I haven't heard about that other project (and since I am aiming to mod Royal, not Joust) I've decided to finish it this time. It will not be 1:1 shootmania though (unless someone figures out grappling hooks for me), but most of the basic content will be there. As seen in the video, I already have weapons finished (balancing them now), weapon/jump pads are also finished, I am now working on the healing pads and then I'll try to figure out the whole offzone/tornado thing. Also I am not really sure whether I should include footstep sounds and sprinting (wall jumping is not a priority at this time)

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Re: What are you working on? [WIP Screenshots Thread]

#564

Post by doomista » Tue Apr 26, 2016 2:39 pm

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A video from a newer version of the mod, recorded today with my friend. At this point I already have even a newer version where respawn bug is fixed, tornado has much better sprite and so on...

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Re: What are you working on? [WIP Screenshots Thread]

#565

Post by CloudFlash » Wed Apr 27, 2016 10:00 am

I think it would look a bit cooler if you added some more details to the cliffs - maybe some rocks or something

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Re: What are you working on? [WIP Screenshots Thread]

#566

Post by DRL 3.33 » Fri May 06, 2016 6:38 am

I got inspired by a Marathon Infinity netpack and slapped this small room together. Still got a lot to add to it.

[spoiler]Image[/spoiler]

I should really find some new textures to work with.

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Re: What are you working on? [WIP Screenshots Thread]

#567

Post by Zeberpal » Sat May 07, 2016 10:34 am

[spoiler]Image[/spoiler]

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Re: What are you working on? [WIP Screenshots Thread]

#568

Post by CloudFlash » Sat May 07, 2016 2:10 pm

Zeberpal wrote:[spoiler]Image[/spoiler]
Image

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Lex Safonov
 
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Re: What are you working on? [WIP Screenshots Thread]

#569

Post by Lex Safonov » Wed Jun 01, 2016 7:42 pm

Exhumed (PowerSlave) Soon :)
that's tried to do)
Image
free image hosting

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Re: What are you working on? [WIP Screenshots Thread]

#570

Post by kodi » Sun Jun 05, 2016 8:50 am

Small WIP video of project nova, including muh 3d laser beams :

Image

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Re: What are you working on? [WIP Screenshots Thread]

#571

Post by MrEnchanter » Sun Jun 05, 2016 9:16 am

Redfox123 wrote:[spoiler]Image[/spoiler]
don't see why I shouldn't post a screenie of a.k here
Spoiler: Interested? (Open)
Image

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Re: What are you working on? [WIP Screenshots Thread]

#572

Post by Fused » Mon Jun 06, 2016 7:45 am

I've made some decals.
[spoiler]
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ZCC, A Client Enhancement for Zandronum
Zombie Horde 2 (coming soon) || DoomZ : Overpoch (coming not so soon)

Image

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Re: What are you working on? [WIP Screenshots Thread]

#573

Post by Redfox123 » Tue Jun 07, 2016 12:24 pm

MrEnchanter wrote:
Redfox123 wrote:[spoiler]Image[/spoiler]
don't see why I shouldn't post a screenie of a.k here
Spoiler: Interested? (Open)
Image
Thanks! if it is ok to use them :biggrin:
Icelandic her mun sparka rassinn ó bíddu við dont hafa rétta her . fjári
Image
A.k Ω
http://forum.zdoom.org/viewtopic.php?f=19&t=51226

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Re: What are you working on? [WIP Screenshots Thread]

#574

Post by MrEnchanter » Tue Jun 07, 2016 8:53 pm

Redfox123 wrote:
MrEnchanter wrote:
Redfox123 wrote:[spoiler]Image[/spoiler]
don't see why I shouldn't post a screenie of a.k here
Spoiler: Interested? (Open)
Image
Thanks! if it is ok to use them :biggrin:

Yeah, go ahead. PM me if you need any more hands redone.

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Re: What are you working on? [WIP Screenshots Thread]

#575

Post by ZZYZX » Mon Jun 13, 2016 12:53 am

hi
[spoiler]Image
Image[/spoiler]

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Re: What are you working on? [WIP Screenshots Thread]

#576

Post by Fabysk » Sat Jul 09, 2016 12:12 am

[spoiler]Image[/spoiler]

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Re: What are you working on? [WIP Screenshots Thread]

#577

Post by Monsoon » Sun Jul 10, 2016 6:26 pm

wait a minute THATS the AK12 from Firearms Source :D!

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Re: What are you working on? [WIP Screenshots Thread]

#578

Post by StrikerMan780 » Sun Jul 10, 2016 9:20 pm

Ignore the slightly messed-up HUD, since it's in the process of being updated, but here's what I've recently worked on- Models with OpenGL shaders applied to their skins:
[spoiler]Image[/spoiler]
Those plasma tubes glow in the dark, and swirl/pulsate, without the need to make multiple textures or tons of model frames.

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Re: What are you working on? [WIP Screenshots Thread]

#579

Post by Lollipop » Mon Jul 11, 2016 2:11 pm

Strikerman that looks absolutely amazing, though a small video clip to demonstrate the animation would be even better.
It would also be awesome if you could share how you work with this, it is rather fascinating. I can't even manage to get a usable 3D model out of blender, it would actually be rather great with guides on the 3D aspect of modding in general tbh.

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Re: What are you working on? [WIP Screenshots Thread]

#580

Post by jwaffe » Mon Jul 11, 2016 9:43 pm

Lollipop wrote:I can't even manage to get a usable 3D model out of blender, it would actually be rather great with guides on the 3D aspect of modding in general tbh.
Blender Noob To Pro (IMO it's a little boring but it really helped me, after you get past the first couple of chapters things get a lot easier) https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro

There's an article on how to get basic models into Zandronum on the wiki, it's using an older version of Blender but a lot of the skills transfer http://wiki.zandronum.com/MODELDEF:_An_Introduction

If you have trouble with the MD3 export let me know.
Image

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