Played it and found a few bugs that still needs to be fixed:
-The Imp corpse with his arm off or with both his arm and head off now spawns a second corpse when kicked and the original corpse cannot be kicked.
-It's now really difficult to blow up corpses with the Rocket Launcher, Grenade Launcher or with the Hellish Missile Launcher because of the new psych feature.
-When a Zombie or Imp has a chicken-head death, there's a blood sprite that stays in place.
-The Imp corpse with the leg blown off still spawns infinite gibs when shot.
-Light enemies will disappear when killed by the Belphegor's melee attack.
Spoiler: Is anyone getting this black texture? (Open)
Also, I have only seen one crawling Zombieman out of all the time of playing V16 and couldn't ever find another, but I've have never seen a crawling Shotgunner. Has anyone else seen any of them?