Page 1 of 1

Ghouls vs. Humans: Redux - Release 1

Posted: Sun Nov 18, 2012 6:24 pm
by Faerlyn
Image

Current Version: Release 1

Ghouls vs Humans: Redux is an enhanced and rebalanced version of GvH 1.0 + Endless War. This project is intended for people to enjoy the very different and chaotic, old-school GvH experience. It contains all of the bugfixes but none of the post-Endless War content, to make things more streamlined. The changes from the previous version of GvH:Redux is the removal of the Ravager and Mage, and the removal of Cold Demise maps, so all of the content is from 1.0 and Endless War.

Ghouls vs Humans: Redux includes the original four classes for each team. The Human side consists of the Marine, Hunter, Cyborg and Ghost Buster, against the Sjas, Jitterskull, Creeper and Choke from the Ghoul side. All of the classes play how they did in GvH 1.0 (with minor changes to Choke/Ghost Buster), so a lot of stuff will seem different if you have never played the original. All of the maps from 1.0 and Endless War are included also; the map list is currently GVH00 - GVH21 and GVHR01 - GVHR05.

Achievements and new maps may be added in the future!



Links:
Note: Run this with ST data/actors, it needs them.

RE: Ghouls vs. Humans: Redux - Release 1

Posted: Sun Nov 18, 2012 6:29 pm
by Torvald
I for one, look forward to playing this.

RE: Ghouls vs. Humans: Redux - Release 1

Posted: Sun Nov 18, 2012 6:54 pm
by katZune
i like it :) but the best thing is you added endless war maps
Tor-Bjorn wrote: I for one, look forward to playing this.
be careful, now administrators send to the trash everything like "good luck" or "i love this" D:

RE: Ghouls vs. Humans: Redux - Release 1

Posted: Sun Nov 18, 2012 7:05 pm
by Catastrophe
did you take out the extra classes?

RE: Ghouls vs. Humans: Redux - Release 1

Posted: Sun Nov 18, 2012 7:08 pm
by Ivan
Tor-Bjorn wrote: I for one, look forward to playing this.
Me too, I can't wait to show how unbalanced this is ^_^

RE: Ghouls vs. Humans: Redux - Release 1

Posted: Sun Nov 18, 2012 8:48 pm
by Zakken
Cool stuff. Maybe it's not too late to start playing GvH, after all!

RE: Ghouls vs. Humans: Redux - Release 1

Posted: Sun Nov 18, 2012 9:35 pm
by Springy
The good old days of GVH, may go back too playing it again I really can't wait for this.

RE: Ghouls vs. Humans: Redux - Release 1

Posted: Sun Nov 18, 2012 10:55 pm
by Faerlyn
Catastrophe wrote: did you take out the extra classes?
Yes the two extra classes were removed. They really didn't fit for what im trying to do with redux. Also I believe I may have Water and Tor helping me with this project to further balance maps and classes but keeping the classic gameplay.

RE: Ghouls vs. Humans: Redux - Release 1

Posted: Mon Nov 19, 2012 1:42 am
by Catastrophe
Ok thanks