Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Sergeant_Mark_IV
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- Posts: 82
- Joined: Tue Jun 05, 2012 4:17 am
- Location: Brazil
#1
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by Sergeant_Mark_IV » Sat Nov 10, 2012 7:02 pm
This is a remake of Doom 2's MAP16 Suburbs. It follows the same style of my previous map, After the Holocaust.
Extremely non-linear gameplay full of optional areas to explore with a sandbox felling. You can enter inside any building of the map. Explore all the houses to find supplies, and find your way out of this hell on earth.
In these pictures you can see a comparison between the original areas and my interpretations of them:
Download link
http://www.mediafire.com/?2z96wsljhi5l1u6
Last edited by
Sergeant_Mark_IV on Sun Nov 11, 2012 9:30 pm, edited 1 time in total.
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one_Two
- Addicted to Zandronum
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- Joined: Thu Jun 07, 2012 4:47 pm
#2
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by one_Two » Sat Nov 10, 2012 7:10 pm
Really nice work. Love the architecture and a very believable looking neighborhood/ bar the monsters :3
Last edited by
one_Two on Sat Nov 10, 2012 7:10 pm, edited 1 time in total.
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Zeberpal
- Forum Regular
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- Joined: Mon Jun 04, 2012 6:55 am
#4
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by Zeberpal » Tue Dec 25, 2012 5:54 am
readme wrote:gameplay full of optional areas to explore with a sandbox felling.
Oh yeah I liked it a lot. Decorations are nice as well. Like that car crashed into tree. I really wonder how MAP15 would look like if you'd do that.
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Strych6
- Forum Regular
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- Location: West
#5
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by Strych6 » Tue Dec 25, 2012 8:05 am
Them screens are way dope
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Seiat
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- Posts: 33
- Joined: Sat Jun 09, 2012 1:45 pm
- Location: Canada
#6
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by Seiat » Wed Dec 26, 2012 8:04 am
Nice remake man. Excellent detailing and tough gameplay, I enjoyed it a lot more then the original suburbs map.
*********************** PROJECTS ************************
************ In Progress ---> Doom 2 Tower Defense ************
**************** On Hold ---> Internal Conflict ****************
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