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Re: Hard-Doom v8.3.1 - Updated 10/15/18
Posted: Wed Oct 17, 2018 1:29 am
by Faerlyn
Empyre wrote: ↑Tue Oct 16, 2018 9:32 pm
The download link caused a pop-up window (despite Firefox's pop-up blocker) that I couldn't close, and which spoke in a computer-generated voice, starting with "Critical alert from Mike Rowe Soft..." (That's what it sounded like). The only way i could get away from it was to reboot. You need another site for the file.
Very strange. I've never had MediaFire do that before! I suggest just using the ModDB page I guess. Just tested all the links and had no issue.
Ænima wrote: ↑Tue Oct 16, 2018 10:19 pm
10 years of Hard-Doom!!!
Makes me feel old.
It's a surprise that anyone even plays Hard Doom still honestly.
Re: Hard-Doom v8.3.1 - Updated 10/15/18
Posted: Sat Dec 08, 2018 6:57 am
by Faerlyn
Here is a little thing I put together for Christmas for Hard Doom. It's best used with maps that don't use a lot of custom textures. I find it goes really well with something like Hell Revealed. :D
http://www.mediafire.com/file/ccvsh6ica ... 1.zip/file
Re: Hard-Doom v8.3.1 - Updated 10/15/18
Posted: Sun Dec 09, 2018 12:43 am
by ARGENTVM
Good to see this mod still being maintained - always makes for some fun survival especially with fast monsters.
Re: Hard-Doom v8.3.1 - Updated 10/15/18
Posted: Tue Dec 11, 2018 12:47 am
by Faerlyn
ARGENTVM wrote: ↑Sun Dec 09, 2018 12:43 am
Good to see this mod still being maintained - always makes for some fun survival especially with fast monsters.
Thanks! I'm just glad people still play it.
Also I have made the Christmas addon final now. Here is a link:
https://www.mediafire.com/file/39bvj1fb ... s.zip/file