Hard-Doom v8.3.1 - Updated 10/15/18

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Faerlyn
 
Posts: 91
Joined: Fri Jul 13, 2012 2:33 am
Location: City of Yharnam

Re: Hard-Doom v8.3.1 - Updated 10/15/18

#81

Post by Faerlyn » Wed Oct 17, 2018 1:29 am

Empyre wrote:
Tue Oct 16, 2018 9:32 pm
The download link caused a pop-up window (despite Firefox's pop-up blocker) that I couldn't close, and which spoke in a computer-generated voice, starting with "Critical alert from Mike Rowe Soft..." (That's what it sounded like). The only way i could get away from it was to reboot. You need another site for the file.
Very strange. I've never had MediaFire do that before! I suggest just using the ModDB page I guess. Just tested all the links and had no issue.
Ænima wrote:
Tue Oct 16, 2018 10:19 pm
10 years of Hard-Doom!!!
Makes me feel old. :sad: It's a surprise that anyone even plays Hard Doom still honestly.

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Faerlyn
 
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Location: City of Yharnam

Re: Hard-Doom v8.3.1 - Updated 10/15/18

#82

Post by Faerlyn » Sat Dec 08, 2018 6:57 am

Here is a little thing I put together for Christmas for Hard Doom. It's best used with maps that don't use a lot of custom textures. I find it goes really well with something like Hell Revealed. :D

http://www.mediafire.com/file/ccvsh6ica ... 1.zip/file

ARGENTVM
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Re: Hard-Doom v8.3.1 - Updated 10/15/18

#83

Post by ARGENTVM » Sun Dec 09, 2018 12:43 am

Good to see this mod still being maintained - always makes for some fun survival especially with fast monsters.

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Faerlyn
 
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Joined: Fri Jul 13, 2012 2:33 am
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Re: Hard-Doom v8.3.1 - Updated 10/15/18

#84

Post by Faerlyn » Tue Dec 11, 2018 12:47 am

ARGENTVM wrote:
Sun Dec 09, 2018 12:43 am
Good to see this mod still being maintained - always makes for some fun survival especially with fast monsters.
Thanks! I'm just glad people still play it. :biggrin:

Also I have made the Christmas addon final now. Here is a link: https://www.mediafire.com/file/39bvj1fb ... s.zip/file

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