Super Doom64 - Doom 64-Style Partial Conversion (New Release)
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
A bit late for this, but here's some sprites I found on ZDoom:
http://forum.zdoom.org/viewtopic.php?f=37&t=25863
http://forum.zdoom.org/viewtopic.php?f=37&t=25863
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
I actually remember seeing these myself a while back.Blade wrote: A bit late for this, but here's some sprites I found on ZDoom:
http://forum.zdoom.org/viewtopic.php?f=37&t=25863
I'd highly recommend using them. And giving them some smooth animations, of course. :P
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
- StrikerMan780
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Those are already being used.
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
OIC. Nevermind then.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Wow, excellent to be one step ahead!
- StrikerMan780
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
I will add that I also made my own smooth animations for the SSG.
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
StrikerMan780, you've done it again.
I've been fuckin' fascinated by your works for years now, ever since i've been playing your old wads when i was like what 11-12 years old back in 2006-2007 IIRC, i've been loving them, and further on untill this present day you still manage to make my jaw drop to the floor man, really..You're the best dude.
I really wanna see this mod finished, i've always wanted something Doom64 based instead of always the same old "New-Gen" like doom mods.
When can we expect a beta of this?
-Greetings, Danzoa.
I've been fuckin' fascinated by your works for years now, ever since i've been playing your old wads when i was like what 11-12 years old back in 2006-2007 IIRC, i've been loving them, and further on untill this present day you still manage to make my jaw drop to the floor man, really..You're the best dude.
I really wanna see this mod finished, i've always wanted something Doom64 based instead of always the same old "New-Gen" like doom mods.
When can we expect a beta of this?
-Greetings, Danzoa.
- StrikerMan780
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
I'll probably have a beta ready in about a week or so. There's still a lot of work for me to do on the textures.
Also, new screenshot -
Also, new screenshot -
Last edited by StrikerMan780 on Wed Nov 21, 2012 11:14 am, edited 1 time in total.
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Yet again, excellent.
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Suggestion: Hi-res skies, possibly?
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
- StrikerMan780
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
I'll be using the Skies from Doom 64 when they are ready.
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Ooh. Yummy. The animated ones?StrikerMan780 wrote: I'll be using the Skies from Doom 64 when they are ready.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
- StrikerMan780
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Both the animated fire skies and the static ones.
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Schweet. Just make sure they stretch/tile/whatever correctly in OpenGL. :pStrikerMan780 wrote: Both the animated fire skies and the static ones.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
It'd be cool if you made your own original skies.
- StrikerMan780
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Just to inform everyone, I'm not dead, nor is this project. Personal life has gotten in the way of working on this, so progress has been very slow, but I assure you that I'll get a release out as soon as I possibly can.
-
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
That Reminds me.
I just made a weapon just for an Easter Egg.
This is the Force-A-Nature, It's quite similar to the Super Shotgun, but it has a short barrel and packs a blast.
This weapon is will be put in a secret location.
I just made a weapon just for an Easter Egg.
This is the Force-A-Nature, It's quite similar to the Super Shotgun, but it has a short barrel and packs a blast.
This weapon is will be put in a secret location.
==============================================
I DON'T KNOW A DAMN WHHOOOAAAHHH! You are not driping ugly juice all over my new couch, shoes on and everything you trying to Rick James my s***? Ho... Oh lord please. WHHOOOOOHH!
~DashieXP
http://www.youtube.com/watch?feature=pl ... y3GE#t=22s
- StrikerMan780
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Last edited by StrikerMan780 on Sun Dec 16, 2012 4:08 am, edited 1 time in total.
RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
Are the textures functional replacements for the Doom2 ones? In other words, could you play SD64 on any mapset, or are those screenshots just manually-retextured UDM3 maps?
Last edited by Ænima on Sun Dec 16, 2012 4:16 am, edited 1 time in total.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
- StrikerMan780
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RE: Super Doom64 - Doom 64-Style TeamDM Mayhem (Spriters Needed)
They are full replacements for Doom2 Textures. No modification has been made to any maps. (Besides, I cannot modify the UDM3 maps without triggering a shitfest.)
As for the sky and fog, those were added via a MAPINFO patch.
As for the sky and fog, those were added via a MAPINFO patch.
Last edited by StrikerMan780 on Sun Dec 16, 2012 4:26 am, edited 1 time in total.