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Icon of Party - Open Source -

Posted: Wed Jun 06, 2012 1:28 am
by dj-Jo
Icon of Party is now Open Source due to management change
Icon Of Party Beta 7.2b


Latest Version: http://www.gamefront.com/files/21823235 ... ta7.2b.zip


Thanks President People for the list!
Spoiler: IOP 7.1 [color=#32CD32 (Open)
Map[/color] and Music Credits]
IOP01 - Color Drop by dj-jo
Music: 15 Acres of Glass - Aperture Science Psychoacoustics Laboratory(Portal 2 OST)

IOP02 - Fire Ball Square by dj-jo/josse
Music: Quantum - Hopeku

IOP03 - Machete Maze by dj-jo/josse
Music: Blue Brass of the Beast - Hopeku

IOP04 - Hungry Hungry Demons by dj-jo/josse
Music: Magnum - xKore

IOP05 - Boxed Madness by dj-jo
Music: Ascension - SteakJohnson

IOP06 - Demon Stampede by dj-jo/josse
Music: Synchrony Loop - Rig

IOP07 - Time Freeze Deathmatch by dj-jo
Music: Day Break - SteakJohnson

IOP08 - Time Freeze Last Man Standing by dj-jo
Music: Hexic - SteakJohnson

IOP09 - Green Light, Red Light by dj-jo
Music: Interstate Origin - xKore

IOP10 - Flying Rifles by dj-jo
Music: Critical Damage - Blackhole12

IOP11 - Class Frenzy by dj-jo
Music: Blast Furnace - SteakJohnson

IOP12 - Platform Push by dj-jo
Music: Science is Fun - Aperture Science Psychoacoustics Laboratory (Portal 2 OST)

IOP13 - Night Assassin Manor by Josse
Music: No Music

IOP14 - Conveyor Dodge by dj-jo
Music: Moar - Rig

IOP15 - Health Rush by dj-jo
Music: Crossfire - SteakJohnson

IOP16 - Chainsaw Artists - Josse and dj-jo
Music: Lineage by Lumi

IOP17 - Block Climb - Josse
Music: Yet Another WIP by Mr. Jazzman

IOP18 - Bomber Scramble by dj-jo
Music: Assimilation by NemisisTheory

IOP19 - Acid Jumps by Josse
Music: Eden by XKore

IOP20 - Global Warming - dj-jo and Josse
Music: Crescendo by TechnoRebuplic

IOP21 - Click Race - Josse
Music: Imenium by la-yinn

IOP22 - Precision - dj-jo
Music: Obsidian (Radioactive) by Jassummisko
Icon of party is a Minigame mod for "Zandronum" that runs under the game mode of Last man standing. Each map consists of different "minigame like" situations to where each player must follow the given rules to be the last player alive.

If you would like to host Icon of Party on your server, it's easy!
Just setup the server to LMS, turn on spectator talk (optional), and add in the maps listed above.
The Wad should take care of everything else.

If you would like to map for this WAD, PM me but Mapping status is CLOSED for now
Spoiler: Update 7.2 (Open)
In update 7.2, I have fixed the inconsistency with DMFLAGS and DMFLAGS2 at the beginning of each map. This will fix the incompatibility issue with the WAD StupidLMS and also fix some rare happenings of flag bugs when switching between certain maps. Also, I altered Winlimit changes on some maps.

I have updated IOP01 making the Platforms wider to accommodate more people and make it a little easier for people to survive color 1, IOP09 has also been fixed and the winner will ALWAYS win when he/she presses the button (damage all things as well as "Sector_setdamage" to all sectors after the winning player is given a bfg and Railgun with Invulnerability), IOP12 has been changed to where all the platforms will eventually fall, in IOP15, the Mancubi have been replaced with 6 Imps (correct me if I'm wrong), IOP17 has been changed to where the sectors being climbed have been reshaped for a more interesting race to the end, IOP18 has been changed to where after a while, the area of bomber dodging becomes much smaller for about 25 seconds, IOP20's wait time till the iceberg starts melting has been shortened a little, and in IOP21, other players can no longer steal other player's clicking elevator.

I think that's all of it hopefully lol

RE: Icon of Party - Beta 7.2 -

Posted: Thu Jun 07, 2012 10:15 am
by Zeberpal
I was wondering if there is music list anywhere? I sladed the wad and there was none, some tracks are just awesome!

RE: Icon of Party - Beta 7.2b -

Posted: Sun Jun 17, 2012 3:04 pm
by Klofkac
I found weird code in IOP19:

Code: Select all

    
if (getcvar (PlayerInGame(1)))
    {
    Consolecommand ("winlimit 3");
    }
It would mean that: If player 1 is in game, get CVAR index 1 in stringtable (that is called "lastmanstanding true")...
And GetCVAR("lastmanstanding true") is really weird thing!

RE: Icon of Party - Beta 7.2 -

Posted: Mon Jun 18, 2012 7:48 pm
by President People
Zeberpal wrote: I was wondering if there is music list anywhere? I sladed the wad and there was none, some tracks are just awesome!
Luckily, I had saved the map and music credits from the Skulltag Forums to a text file, for the same reasons you're looking for them. Unfortunately, IOP17's music doesn't seem to be credited, or at the very least, named. (IOP13 either, for teh lulz)

(OP, feel free to use this)
Spoiler: IOP 7.1 [color=#32CD32 (Open)
Map[/color] and Music Credits]
IOP01 - Color Drop by dj-jo
Music: 15 Acres of Glass - Aperture Science Psychoacoustics Laboratory(Portal 2 OST)

IOP02 - Fire Ball Square by dj-jo/josse
Music: Quantum - Hopeku

IOP03 - Machete Maze by dj-jo/josse
Music: Blue Brass of the Beast - Hopeku

IOP04 - Hungry Hungry Demons by dj-jo/josse
Music: Magnum - xKore

IOP05 - Boxed Madness by dj-jo
Music: Ascension - SteakJohnson

IOP06 - Demon Stampede by dj-jo/josse
Music: Synchrony Loop - Rig

IOP07 - Time Freeze Deathmatch by dj-jo
Music: Day Break - SteakJohnson

IOP08 - Time Freeze Last Man Standing by dj-jo
Music: Hexic - SteakJohnson

IOP09 - Green Light, Red Light by dj-jo
Music: Interstate Origin - xKore

IOP10 - Flying Rifles by dj-jo
Music: Critical Damage - Blackhole12

IOP11 - Class Frenzy by dj-jo
Music: Blast Furnace - SteakJohnson

IOP12 - Platform Push by dj-jo
Music: Science is Fun - Aperture Science Psychoacoustics Laboratory (Portal 2 OST)

IOP13 - Night Assassin Manor by Josse

IOP14 - Conveyor Dodge by dj-jo
Music: Moar - Rig

IOP15 - Health Rush by dj-jo
Music: Crossfire - SteakJohnson

IOP16 - Chainsaw Artists - Josse and dj-jo
Music: Lineage by Lumi

IOP17 - Block Climb - Josse

IOP18 - Bomber Scramble by dj-jo
Music: Assimilation by NemisisTheory

IOP19 - Acid Jumps by Josse
Music: Eden by XKore

IOP20 - Global Warming - dj-jo and Josse
Music: Crescendo by TechnoRebuplic

IOP21 - Click Race - Josse
Music: Imenium by la-yinn

IOP22 - Precision - dj-jo
Music: Obsidian (Radioactive) by Jassummisko

I hope the servers are updated soon, I want to try out the new Color Drop in multiplayer. I also hope that IOP19 is re-enabled, it has one of the best songs. Is the map really that unstable? I've never tried it outside of singleplayer.

RE: Icon of Party - Beta 7.2b -

Posted: Mon Jun 18, 2012 8:05 pm
by BloodyAcid
Sweet, thanks for the list been looking for that for a long time. I liked the dubstep from acid jumps from a while back.

RE: Icon of Party - Beta 7.2b -

Posted: Tue Jun 19, 2012 6:19 am
by Zeberpal
President People, thanks for the list!

RE: Icon of Party - Beta 7.2b -

Posted: Tue Jun 19, 2012 11:50 pm
by Captain Ventris
I have a humble little server up of the latest version of this. Haven't had the chance to play with anyone, but it looks hilarious.

RE: Icon of Party - Beta 7.2b -

Posted: Tue Jul 03, 2012 9:04 am
by President People
I just noticed that each time you join a game, it tells you to visit the Skulltag forums for discussion. Rather outdated advice if you ask me. :)

RE: Icon of Party - Beta 7.2b -

Posted: Tue Jul 03, 2012 10:57 am
by Ivan
It's great you have addressed many of the issues. Feels smoother, nice. (Mainly the no ammo recharge issue on the everyone gets a random weapon thing) But, you still forgot to fix the "puke" number :P

RE: Icon of Party - Beta 7.2b -

Posted: Sun Jul 08, 2012 6:35 am
by SIMPSON-NEKEK
I have idea for the map - MARS :3
I mean the MARS landscape and the meaning:
Each has a bar of oxygen. One jar of oxygen appears randomly on the map. Who will pick up, oxygen will is full.
And a suitable music:
Blackhole12 – Windows Song ( http://vk.cc/OQfjN )

RE: Icon of Party - Beta 7.2b -

Posted: Sun Jul 08, 2012 8:24 pm
by BloodyAcid
IOP22 - Precision has a typo in the level description iirc

RE: Icon of Party - Beta 7.2b -

Posted: Fri Jul 13, 2012 2:47 pm
by n3mesis
What happened to that musical teleporters level? That was my favorite.

RE: Icon of Party - Beta 7.2b -

Posted: Tue Jun 04, 2013 9:13 pm
by dj-Jo
Hey guys, it's been forever but I've decided to pick this project back up.
New things being planed...

-Better Compatibility
Since people like pairing this WAD with others, I've decided to add in scripts to each map that revert the flags back to normal LMS settings so that flags won't interfere that badly with other WADs

-Typo Fixes
I played IOP today and noticed tons of misspellings. Dang, I was lazy.

-New Maps
Duh. haha
Well, I'm hoping to fixed IOP19 and added in IOP23
IOP23 was going to be a musical chairs map but at the time, scripting that was hard and I ended up abandoning it. Right now, I have the map setup for the minigame but the script itself is poop.
This time, I should get it right!

Speaking about time...
I'm kinda busy with my music life and youtube channel at the moment and progress will not be as fast as last time. Plus I just graduated high school and I'm looking for a job... So there's that, haha.

All in all, I'm happy to see that this WAD is still being played and I promise you guys that things will be fixed.
AND THANKS FOR THE MUSIC LIST PRESIDENT PEOPLE! :D

RE: Icon of Party - Beta 7.2b -

Posted: Tue Jun 04, 2013 9:15 pm
by Lord_of_D:
damn, this is still alive? cool

RE: Icon of Party - Beta 7.2b -

Posted: Mon Jul 07, 2014 2:43 am
by dj-Jo
I'm terribly sorry about abandoning this project and not updating the lack of activity.
>_> I feel terrible about leaving this the way it was. I lack responsibility :(

So what's happening now?
My music career has been taking off on YouTube so I'm basically a full time YouTube Musician, I don't really mod a lot anymore.

I've decided to give up the WAD and hand it over to another owner.

But I don't know who to give it to.
Anyone willing to take over the project?

RE: Icon of Party - Beta 7.2b -

Posted: Mon Jul 07, 2014 2:51 am
by Catastrophe
dj-Jo wrote: I'm terribly sorry about abandoning this project and not updating the lack of activity.
>_> I feel terrible about leaving this the way it was. I lack responsibility :(

So what's happening now?
My music career has been taking off on YouTube so I'm basically a full time YouTube Musician, I don't really mod a lot anymore.

I've decided to give up the WAD and hand it over to another owner.

But I don't know who to give it to.
Anyone willing to take over the project?
Funny enough I am doing the same thing with Stupid LMS. I'd recommend just letting anyone do whatever with it, instead of just giving it to one person.

RE: Icon of Party - Beta 7.2b -

Posted: Mon Jul 07, 2014 2:56 am
by dj-Jo
Catastrophe wrote:
dj-Jo wrote: I'm terribly sorry about abandoning this project and not updating the lack of activity.
>_> I feel terrible about leaving this the way it was. I lack responsibility :(

So what's happening now?
My music career has been taking off on YouTube so I'm basically a full time YouTube Musician, I don't really mod a lot anymore.

I've decided to give up the WAD and hand it over to another owner.

But I don't know who to give it to.
Anyone willing to take over the project?
Funny enough I am doing the same thing with Stupid LMS. I'd recommend just letting anyone do whatever with it, instead of just giving it to one person.
Oh damn. >_>

I was thinking about doing that, now I think it's a better idea lol

So I guess that's it then.

Icon of Party is officially open source!
(edits main post)