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The toxic exodus

Posted: Sun Sep 23, 2012 4:52 am
by Simon666
Here's the beta version of my third level, named The toxic exodus.
GzDoom is required to run this level ( Zandronum also run well )
For an optimal experience opengl should be used to run this level!

A few notes about this map:
-Replace level 02
-contain all of the Back to the fire textures and flat, many of them
were updated and improved.
-A new statbar

Some screens:
http://i.imgur.com/gBHf6.png
http://i.imgur.com/jTbJc.png
http://i.imgur.com/zaQC1.png

And the download link:
http://www.mediafire.com/?aj0gw7236m0n37m

RE: The toxic exodus

Posted: Sun Sep 23, 2012 2:03 pm
by Springy
I saw you post that first screen on Doomworld, nicely done I like the limited use of colours and the brightmaps look very nice. Downloading now.

RE: The toxic exodus

Posted: Sun Sep 23, 2012 4:07 pm
by one_Two
Very impressive, nice amount of detailing and good use of 3d. Looking forward to the rest.

RE: The toxic exodus

Posted: Sun Sep 23, 2012 4:30 pm
by The Toxic Avenger
When I saw the name I momentarily thought it was about me :V

I'm liking the screens though. I think we got some potential here.

RE: The toxic exodus

Posted: Sun Sep 23, 2012 4:37 pm
by Simon666
The screens may be a bit old, but they still look up to date i think!
Also, the statbar is a bit different now. I think the version in the screenshot
is a little bit too colorful, anyway...

Now that i think of it, i haven't posted any screens of the statbar...duh