[FINAL] Edit of DWANGO Reclassed, the first map (!!Saxton Hale!!)

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Mitchandagun
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[FINAL] Edit of DWANGO Reclassed, the first map (!!Saxton Hale!!)

#1

Post by Mitchandagun » Sat Jan 25, 2025 4:26 am

Edited Dwango Reclassed to add a high perch with a bunch of stuff, and the only non-starter non-"saxton" will have will be the shotgun

https://mega.nz/file/Zkpz0BRI#EghqoolO4 ... ONTs-igIhU

This is by first post, if it seems baren or weird, that's why.[/color][/b]

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The Toxic Avenger
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[FINAL] Re: Edit of DWANGO Reclassed, the first map (!!Saxton Hale!!)

#2

Post by The Toxic Avenger » Sat Jan 25, 2025 1:39 pm

Please post some form pf preview if/when possible.

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phineas
 
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[FINAL] Re: Edit of DWANGO Reclassed, the first map (!!Saxton Hale!!)

#3

Post by phineas » Sun Jan 26, 2025 5:48 pm

Mmm...
The post isn't necessarily barren, but the map seems to be. I noticed you named this wad MAP02.wad,
however, the map in it is MAP01. Luckily, my dumb ass didn't immediately IDCLEV02 to try to find the
non-existent MAP02. I ran out of stuff to do rather quickly. There's a yellow-key door but one is unable
to obtain the yellow key which is stuck behind a "door", sector #14, which, has no sector tag. What is
the preferred method of obtaining this yellow key? IDCLIP?

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