Anomaly Deimos

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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thundercx
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Posts: 3
Joined: Sat Jun 15, 2024 5:53 pm

Anomaly Deimos

#1

Post by thundercx » Sat Jun 15, 2024 7:35 pm

A "The Shores of Hell" remake for Doom 2 (8 maps, Fortress of Mystery not included for now). Gameplay should be moderately challenging even on HMP; I would recommend picking UV only if you are a masochist.

Download: https://www.moddb.com/mods/anomaly-deimos
Spoiler: Screenshots (Open)
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Spoiler: Video (Open)
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Ænima
Addicted to Zandronum
Posts: 3576
Joined: Tue Jun 05, 2012 6:12 pm

Re: Anomaly Deimos

#2

Post by Ænima » Sun Jul 28, 2024 9:08 pm

I really like the textures that you used and how you chose to detail the areas.

Visually, it reminds me a lot of Quake and a little bit of GothicDM.


Great work.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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thundercx
New User
Posts: 3
Joined: Sat Jun 15, 2024 5:53 pm

Re: Anomaly Deimos

#3

Post by thundercx » Tue Sep 03, 2024 9:30 pm

Ænima wrote:
Sun Jul 28, 2024 9:08 pm
a little bit of GothicDM.


Great work.
Interesting. I don't think I ever played this one, although I'm familiar with Gothic99.

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Combinebobnt
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Re: Anomaly Deimos

#4

Post by Combinebobnt » Sat Sep 07, 2024 2:15 am

nice looking map

thundercx
New User
Posts: 3
Joined: Sat Jun 15, 2024 5:53 pm

Re: Anomaly Deimos

#5

Post by thundercx » Wed Oct 30, 2024 9:28 pm

WIP screenshot of next version, that should include Fortress of Mystery and other updates
Spoiler: (Open)
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