[FINAL] Yavin's Clone DM ~ now version 2.0

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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phineas
 
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[FINAL] Yavin's Clone DM ~ now version 2.0

#1

Post by phineas » Mon Mar 27, 2023 11:31 pm

New version is part of Monsta BBQ download (updated link below). Now,
Yavin's Clone is map02 of a two-part file. Map01, Monsta BBQ, is a single
player map. Map02 has been updated after much deathmatch playtesting.
There should be less getting stuck in jam corners now as I've alleviated
some of the elevation differences as well as punching a hole in one of the
original map's walls. With-monsters mode is slightly more populated because
I say; you never can have too many monsters! Replaced the normal Doom
chaingun with one that doesn't fire so invisibly.

Original post:

So, this is Yavin's Clone; yet another deathmatch map in my long litany of
cruelty inflicted on the greater Doom community at large. It's a single map
but I really put alot of stuff into this one. As has been my habit for the
last couple of years, it has monsters if one configures their Zandronum server
that way. Therefore, it's also a single-player map as well. Difficulty levels
are implemented in both single player and deathmatch but those mean different
things in each. For instance, Easy difficulty for single player means "I'm too
young to die" difficulty level that one would expect. Easy in deathmatch is a
different animal. I've been setting this to a rocket-only weapon mode in my
last several files released and this one is almost the same except that I also
include the grenade launcher since it uses the same ammo.

Besides the map, there are a few texture & flat additions and a whole crapload
of new sprites. There's a new monster that I've never featured in any of my
previous maps because it just got invented in about December. It has taken me
this long to iron the bugs out (some of them) as well as build this, fairly
decent map for its playground.

This map has been tested extensively with Zandronum 3.1. I've not tried loading
it with the 3.2 test releases yet; hopefully, it'll still work when that goes final. I
currently have a UV WITH MONSTERS deathmatch server running on Chap
Stallis if you want to try it out that way. Else, you can just download for future
reference at:

http://chapsoftware.com/Files/mnstabbq.zip

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phineas
 
Posts: 20
Joined: Fri Jan 24, 2014 11:13 pm
Location: Hales Corners, WI USA
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[FINAL] Re: Yavin's Clone DM ~ now version 2.0

#2

Post by phineas » Thu Dec 14, 2023 4:52 am

bump for new version 2.0

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