[FINAL] Ultimate Mortal Kombat DOOM XL

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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SkeletronMK666
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[FINAL] Ultimate Mortal Kombat DOOM XL

#1

Post by SkeletronMK666 » Wed Aug 31, 2022 10:04 pm

MORTAL KOMBAT!!!!

UMKDXL is a gameplay/megawad that converts DOOM into a first person fighting game.

What is new? Gameplay and UI overhaul, including new control schemes and kombo systems, sacrificing 90% of weapons from the rosters of all characters in order to make the Kombat Melee oriented so that it feels like a fighting game.

-files and what they do?

The TDBot mod, edited courtesy of TDRR per request contains the bot ai that turns the offline or online bots into melee fighting machines that rush the player with melee attacks and Kombos

The Maps are largely fighting arenas that resemble fighting stages from the MK series, built for a First person Environment.

And of course UMKD, the Playerclass mod that contains the PlayerClasses and mod itself

Kontrols:

Fire = fist swing

AltFire = Block

Jump + Fire = drop kick

Reload = Projectile Attack

Zoom = Melee Weapon Attack

Crouch + Fist swing = Uppercut

Run + Forward = Dash Forward

Side Kick = F

Back + Block = Special Move

Kombos: The Kombos in UMKDZ are now an advanced fighting system that works ON HIT of an opponent (Bleeding Actor)

Fist, Fist, Fist, Fist = Saw Kombo
Uppercut, Fist, Fist, FIst = Special Kombo
Melee, Fist, Fist = Melee Kombo

XRAY Meter:

you can get an Xray damage buff by filling your xray meter. once your meter is filled, you can press Block and Fire at the same time to activate your damage buff.


Download the latest update NOW!
https://www.moddb.com/downloads/ultimat ... doom-xl-13

Image

Image

Image

https://www.youtube.com/watch?v=znBuELUq-2E
Last edited by SkeletronMK666 on Tue Dec 31, 2024 9:47 am, edited 9 times in total.

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[FINAL] Re: Ultimate Mortal Kombat DOOM Z is available now!

#2

Post by SkeletronMK666 » Wed Aug 31, 2022 10:06 pm

OTEX 1.1.wad is required to run with the maps!!!!

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[FINAL] Re: Ultimate Mortal Kombat DOOM Z is available now!

#3

Post by guest6777 » Thu Sep 01, 2022 2:38 am

Wow nice mod xD

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[FINAL] Re: Ultimate Mortal Kombat DOOM Z is available now!

#4

Post by SkeletronMK666 » Thu Sep 01, 2022 11:40 am

guest6777 wrote:
Thu Sep 01, 2022 2:38 am
Wow nice mod xD
thanks M8 :P

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[FINAL] Re: Ultimate Mortal Kombat DOOM Z is available now!

#5

Post by The-Old-Sage7070 » Fri Nov 25, 2022 4:14 am

Look's fantastic nice work

Now if only we had some MK style enemies for doom..the realm667 cultist can at least fit the theme i'd wager.

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[FINAL] Re: Ultimate Mortal Kombat DOOM Z is available now!

#6

Post by SkeletronMK666 » Sat Jan 20, 2024 1:55 pm

the mod has been update guys!

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