[ALPHA] Postal 2 GZDoom remake (?) alpha v 0.071

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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skaarjman
 
Posts: 34
Joined: Thu Nov 30, 2017 9:53 pm

[ALPHA] Postal 2 GZDoom remake (?) alpha v 0.071

#1

Post by skaarjman » Sun Jun 27, 2021 1:55 pm

The title speaks for itself. Although, this might not run on Zandronum, because it needs some Decorate features.
OLD Video
phpBB [media]


>>Link
https://drive.google.com/file/d/1SsHh_p ... sp=sharing

Edit:
Updated to latest version before animation rework
Last edited by skaarjman on Tue Dec 21, 2021 1:03 am, edited 2 times in total.

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Ænima
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Joined: Tue Jun 05, 2012 6:12 pm

[ALPHA] Re: Postal 2 GZDoom remake (?) benchmark demo available

#2

Post by Ænima » Mon Jul 05, 2021 7:51 pm

I love it. Good work. Nice to see you’re still modding.
­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !


ZandroSkins
: a pack made by our community

skaarjman
 
Posts: 34
Joined: Thu Nov 30, 2017 9:53 pm

[ALPHA] Re: Postal 2 GZDoom remake (?) benchmark demo available

#3

Post by skaarjman » Mon Jul 05, 2021 10:22 pm

Ænima wrote:
Mon Jul 05, 2021 7:51 pm
I love it. Good work. Nice to see you’re still modding.
Thanks man, when there's time it's a pleasure

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