
Download Link for Bomber_Invasionv1.3..... http://www.mediafire.com/?o49y1yvblpucp9u
Download Link for Super Skulltag patch..... http://static.[bad site]/wads/bi_sst_patch.wad (credit to Ænima) (If the extra effects are a little too much to handle go into controls and set a key for toggle effects, and toggle them off)
Server for testing is - :: [BE] New Jersey :: Bomber Invasion and SST
Welcome to Bomber Invasion a Survival Invasion mapset, designed to fight off hordes of Suicide Bombers, yeah I know what your thinking, that sounds easy, but it has its challenges. Hundreds upon hundreds of suicide bombers spawn making it harder and harder to keep them under control, some of them even have special traits or special bombs, that will keep you watching out for them, there are over 50 different traits and abilities they can spawn with among some of them are.....
Smoke Bomber - On Death releases a cloud of white smoke blocking vision.
Incendiary Bomber - Leave a field of flame upon death.
Bomb Jumper - Jumps around the battlefield after you.
Cursed Bomber - Weakens players damage for a short time if he detonates close enough.
Static Bomber - Releases static charges when shot at.
Divine Bomber - Every few seconds makes himself invulnerable for a few seconds.
Blink Bomber - Can teleport across the battlefield after you
Link Bomber - Throws a chain forward attempting to pull you into him and his bomber buddies.
Deathwalker Bomber - On Death his spirit gets up and keeps chasing you for a few seconds.
Earthquake Bomber - Creates an earthquake upon death releasing several spikes from the ground.
Split Bomber - On Death splits multiple times.
Air Strike Bomber - Paints an air strike location with his death.
Chaotic Bomber - Creates a chaos storm on explosion forcing all players and bombers away from it.
Storm Bomber - Spawns a thunderstorm on death that electrocutes nearby players.
Slender Bomber - Appears an disappears ever so closely coming after players, kill him while he watches before he disappears again.
And that's only 15 of the many varied types they spawn before you... Any cool suggestions let me know

Bomber Invasion is designed to be played with 2-4 Players with Survival Invasion flags on so anywhere between 5 and 10 lives maybe, I like 7 personally, it also requires OpenGL at this stage, but I may make a work around for that soon. If your interested in helping with mapping that is awesome with me, the more maps the bigger the project, but hell try it out, its surprisingly crazy as the waves progress.
Current Maps
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BIMAP01 - Heatwave - Volcano Themed - Pyroscourge - Completed/Revamping
BIMAP02 - Snowbound - Snow Themed - Pyroscourge - Completed/Revamping
BIMAP03 - Eversmile Fields - Mountain/Rock Themed - Pyroscourge - In Progress
BIMAP04 - Pyroscourge
BIMAP05 - Heavy Metal - Metal/Factory Themed - Pyroscourge - Completed/Revamping
............?
If your interested in mapping my one request is I'd like unique themes for all the maps so its not just techbase 1 after techbase 2. I'm happy with custom textures and custom props go all out =) Hope to see some interest in the project. I know your thinking I'm a new guy, not worth looking at, but please have a look, I'll be putting up more details as I do more work on it.
Hoping to hear back from anyone interested, oh and I should throw in a few screenshots for good measure =)


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Changes/Fixes v1.2
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*Death message fixed - Now states you were killed by a bomber.
*Map Info Fog Bug - The fog is still there and I'll get rid of that later. (If it's a problem turn on legacy light mode for now)
*Client Sided - Some non-client sided actors
*Sliding thrown bombs in Map05, - They will now detonate after a short period of time.
*Player/spectator limit - Removed
*Regenerating bombers - No longer regenerate faster than you can hurt them.
*Health tweaks - On some special bombers.
*Trailblazer and Diseased bombers - Trails now linger around longer.
*Mortar Bombers - Incoming mortar marker now raises slowly till mortar drops.
*Proper custom spawners - Implemented.
*Map Balance Changes - Re-organised wave spawn locations and added new weapons spawn spots/ammo spawn spots.
*BISU02 - Revamp progress 10%
Changes/Fixes v1.3
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*Cleaned up code + Inheritance - Credits to popsoap (Thanking you muchly =D)
*Rocket falling sprite added - Credits to popsoap
*Thrown Bombs now +DONTSPLASH - Added
*Absolute Bomber - Larger Explosion Radius
*Regen Bombers - Weakened
*COUNTKILL Bug - Fixed
*BISU02 - Revamp progress 20%