ZandySave v1.0

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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TDRR
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ZandySave v1.0

#1

Post by TDRR » Sun Jan 31, 2021 4:33 am

ZandySave is a mod inspired by m8f's fantastic autoautosave mod, except built without ZScript for GZDoom 1.8.6 and Zandronum.
Like autoautosave, it's universal, and is designed to work with any mod, map, or IWAD.
ZandySave_v1.0.zip
It features:
-The ability to save periodically, every X minutes.
-Autosave for everywhere from 10-100% of monsters killed.
-Autosave for every secret found.
-Autosave for a configurable amount of health/armor increase/decrease.
-The ability to individually turn off every autosave condition.
-Plays the Zandronum connect sound when it autosaves 'cause I thought it was cool :biggrin: (with a configurable volume, too)

It does support newer GZDoom versions just fine, but keep in mind that if they support a fairly high ZScript version then you're best off using autoautosave.
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