[WIP] Wolfendoom:Castle Hollehammer

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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UnknownHorse
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Joined: Wed Aug 19, 2020 8:00 pm

[WIP] Wolfendoom:Castle Hollehammer

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Post by UnknownHorse » Thu Aug 20, 2020 6:34 pm

Wolfendoom:Castle hollehammer is a WIP mod for doom, based on the original wolfendoom series by Laz Rojas.

I created this post, because this project is maybe too ambitious for me (I am new creating mods, I started a few months ago) so, if anyone wants to support the project, you can do it in this discord server:https://discord.gg/UCKAxn4

This mod will have 7 maps:
Map01:This map will be in a city, you have to survive and find the way to the cinema
Map02:Here you have to find the owner of the cinema and interrogate him
Map03:In this map you are in the castle hollehammer, you will fight agains nazis while trying to discover the secret of this castle
Map04:Nazis captured you and the took you to Castle Wolfenstein, you have to find the lift for go to the ground floor
Map05:You Must fight against Hans Grosse, for escape for Castle Wolfenstein
Map06:Again, you go to castle hollehammer, but this time, everything is much worse...
Map07:You finally found the evil Dr. Schabbs, now your mission is to kill him!

Pictures:
https://media.moddb.com/cache/images/mo ... 155930.png

https://media.moddb.com/cache/images/mo ... 160025.png

https://media.moddb.com/cache/images/mo ... 155938.png

https://media.moddb.com/cache/images/mo ... mmer.1.png

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