Its an imitation of a DOS game called Raptor: Call of the Shadows - a classic Shoot-em-up.
Newest Version - https://www.dropbox.com/s/3njzeohjakd8l ... .wad?raw=1
A short video showing map01 ( yes, the music is played by me on Keyboard ):
To play this game, use move keys to navigate, Fire to shoot and Use Item ( Enter ) to use the "megabomb" ( which destroys everything on the screen
except for bosses ).
Each map takes 160 seconds to get to the boss. A miniboss appears at 80th second on maps 6-9. Killing a boss ends the map and heals the players.
Killing a miniboss does nothing.
There are the following weapons and equipment:
Plasma Rifle Machinegun - default weapon, always equipped.
Gray Missiles - can only hit aerial targets
Green Missiles - can only hit ground targets
Brown Missiles - can hit both air and ground targets, inaccurate.
Rapid Fire Missiles - can only hit aerial targets
Plasma Cannon - can only hit aerial targets, always equipped
Micro Missiles - can hit aerial targets, always equipped
Energy Can - adds 25 health
Phase Shield - adds 100 additional health ( armor in fact )
Megabomb - an item that, when used, deals massive damage to everything on the screen.
There are three player classes so far ( Raptor, Falcon and ThunderBolt ), but there is no difference between them, except for appearance.
I have a plan for making this project a bit complex, with a store where players can buy/sell equipment, easter egg maps etc. but that can wait for later.
If anyone would like to make a map for this ( personally I always dreamed of making my own Raptor maps ), here are some tools that can help and some instructions: Each map consists of a linear room with blood pools showing a "grid" which corresponds to the grid images found here https://www.dropbox.com/s/fhfxougq64rz4 ... .rar?raw=1
This grid size is the same as size of most of the buildings so if you want to make two or more buildings form a bigger one, you will know where to put them.
Each map background needs to be a set of three images, each of size 436x1920 (Im using HIRESTEX to compile them into one terribly tall image 436x5760).
Once your background images and/or monster placement are finished, you can post them here and I will implement them.
Im open to discussions about this project.