[DEAD] Deathrun

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.

What if 16+ players are playing?

Poll ended at Wed Jun 26, 2013 5:25 pm

 
Total votes: 0

CuddlyZebesian
 
Posts: 20
Joined: Sat Aug 25, 2012 6:06 am

RE: Deathrun

#81

Post by CuddlyZebesian » Sat Jun 29, 2013 8:05 am

I know I said "Hey we should have votekick to remove afk players" but I think it needs to be removed again. Seems it was abused tonight quite a bit by Dead and a few others causing trouble.

EDIT: Also this may be a Zandronum issue but the votekick on me seems to have worn off and been replaced by a server mute.
Last edited by CuddlyZebesian on Sat Jun 29, 2013 8:13 am, edited 1 time in total.

Rabbit lord
Forum Regular
Posts: 116
Joined: Fri May 25, 2012 11:06 pm
Location: Denver, CO

RE: Deathrun

#82

Post by Rabbit lord » Fri Jul 12, 2013 11:07 am

Yo, finished my map for this and sent it in a while back. May post it here to see if I can get some feedback. Side note, I haven't seen a server in a while. I would like to play it online again :<

EDIT: If anyone browses here, here is my map :<
http://www.mediafire.com/download/1us73 ... athrun.wad
Spoiler: Screenshots (Open)
Image
Image
Image
Last edited by Rabbit lord on Thu Aug 01, 2013 11:23 pm, edited 1 time in total.

Klofkac
Forum Regular
Posts: 481
Joined: Sat Jun 09, 2012 1:31 pm
Location: Ask Grandvoid servers

RE: Deathrun

#83

Post by Klofkac » Mon Jul 15, 2013 11:42 am

You might consider using the compat_limited_airmovement 1 for turning off jumping acceleration. There is one downside, some jumping maps (yes, the boulder one) would not work properly (haven't tested).
𝕂𝕝𝕠𝕗𝕜𝕒𝕔

Krispy
 
Posts: 88
Joined: Tue Jun 05, 2012 9:37 pm
Location: Michigan

RE: Deathrun

#84

Post by Krispy » Thu Aug 01, 2013 3:09 am

Just a reminder, since it didn't show up in the last update and I'll be gone for a year, the latest version of DEATH11 is here:

REDACTED
Last edited by Krispy on Tue Aug 19, 2014 3:32 am, edited 1 time in total.

User avatar
Monsterovich
Forum Regular
Posts: 343
Joined: Sun Jun 17, 2012 5:46 pm

RE: Deathrun

#85

Post by Monsterovich » Thu Aug 01, 2013 9:16 pm

- Over 9000 mising textures and buggy sectors/lines.
[spoiler]
Examples:
Image
Image[/spoiler]
- *Trollface* gayplay.
- Survival not TLMS
- Crappy maps, ass code scripts and etc.
[spoiler]
*Facepalm* acs scripts
Image
Good acs scripts:
Image
[/spoiler]
- Impressive hard maps: impossible to evade traps.

But people says:

Code: Select all

Player: THIS MOD IS FUN!1111one

11/10 - shit
Last edited by Monsterovich on Tue Aug 19, 2014 8:14 am, edited 1 time in total.

Catastrophe
Retired Staff / Community Team Member
Posts: 2566
Joined: Sat Jun 02, 2012 2:44 am

RE: Deathrun

#86

Post by Catastrophe » Thu Aug 01, 2013 11:17 pm

I don't think Josse has been around unfortunately, so I guess there won't be an update till he comes back

Krispy
 
Posts: 88
Joined: Tue Jun 05, 2012 9:37 pm
Location: Michigan

RE: Deathrun

#87

Post by Krispy » Tue Aug 19, 2014 2:59 am

Sorry about the bump, but since Josse seems to have disappeared I've taken it upon myself (may I be forgiven) to update Deathrun with the latest version of my map to quell complaints. I was hoping someone could upload the file to best-ever. Thanks in advance.

http://www.mediafire.com/download/nguu7 ... update.wad
Last edited by Krispy on Tue Aug 19, 2014 3:10 am, edited 1 time in total.

User avatar
Kaminsky
Developer
Posts: 201
Joined: Sun Apr 14, 2013 7:17 pm
Location: Canada

RE: Deathrun

#88

Post by Kaminsky » Tue Aug 19, 2014 3:08 am

When you want to upload the necessary file(s) to a server, visit: Best Ever and enter the Upload/Hosting tabs for more information. From there, as well as using the Zandronum IRC Channel, you can create a public server.

Krispy
 
Posts: 88
Joined: Tue Jun 05, 2012 9:37 pm
Location: Michigan

RE: Deathrun

#89

Post by Krispy » Tue Aug 19, 2014 3:26 am

Well, I've tried for the past half hour to get the irc deal set up and it's just not working out for me. If someone could just please upload this one file, it would really be great.

User avatar
Kaminsky
Developer
Posts: 201
Joined: Sun Apr 14, 2013 7:17 pm
Location: Canada

RE: Deathrun

#90

Post by Kaminsky » Tue Aug 19, 2014 3:28 am

Krispy wrote: Well, I've tried for the past half hour to get the irc deal set up and it's just not working out for me. If someone could just please upload this one file, it would really be great.
Have you tried to contact any administrators and see if they could upload your file(s) to a public server? They are able to host a server a lot easier.

Krispy
 
Posts: 88
Joined: Tue Jun 05, 2012 9:37 pm
Location: Michigan

RE: Deathrun

#91

Post by Krispy » Tue Aug 19, 2014 3:31 am

Well that's what this is, I guess.

EDIT: I Chatted with some fine folks on IRC who helped me out. No problemo.
Last edited by Krispy on Tue Aug 19, 2014 3:49 am, edited 1 time in total.

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