Spriting Carnival

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
Hornetzero
 
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RE: Spriting Carnival

#521

Post by Hornetzero » Fri Jul 24, 2015 7:26 pm

Another attempt at King Kong from onwards last year. I had left it incomplete for a while, but now decided to finish it. Made with heavy editing of Wendigo and Stalker sprites from Hexen.

[spoiler]Image[/spoiler]
Last edited by Hornetzero on Fri Jul 24, 2015 7:28 pm, edited 1 time in total.

Lycaon
 
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RE: Spriting Carnival

#522

Post by Lycaon » Fri Jul 24, 2015 8:28 pm

IdeIdoom wrote: Fuck scaling:
Image

EDIT:
Spoiler: Original (Open)
Image
Is this finnished? Because it fits perfectly for a boss I wanted to make for my project. It's basically the Evil Marine, but the story implies that it's actually doomguy from the original Doom that went mad and ended up as a champion to the noble demons
Last edited by Lycaon on Fri Jul 24, 2015 8:28 pm, edited 1 time in total.

raymoohawk
 
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RE: Spriting Carnival

#523

Post by raymoohawk » Sat Jul 25, 2015 4:33 am

second rotation of octi down...

Image

1 more rotation, 2 atacks and 1 death to go...

any1 got suggestions for daeth aimation?

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agaures
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RE: Spriting Carnival

#524

Post by agaures » Sat Jul 25, 2015 4:40 am

Maybe an explosion in the upper body and let the tentacles fall to the ground in a pool of blood.

Edit:

You could also have an arm come off him in the explosion.
Last edited by agaures on Sat Jul 25, 2015 4:47 am, edited 1 time in total.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
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Lycaon
 
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RE: Spriting Carnival

#525

Post by Lycaon » Sat Jul 25, 2015 8:07 am

hoe bout you make is head come off like BOOM when the body explode and it falls to the ground and then it has this little tentacles coming out from is throat and you can explode the head like BOOM again only this time it's smaller.

:qualityposter:
Last edited by Lycaon on Sat Jul 25, 2015 8:08 am, edited 1 time in total.

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fr blood
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RE: Spriting Carnival

#526

Post by fr blood » Wed Jul 29, 2015 8:29 am

Well here is my first try I didn't find a name yet.

Image

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CloudFlash
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RE: Spriting Carnival

#527

Post by CloudFlash » Wed Jul 29, 2015 10:26 am

Mayhaps Tank-odemon, mayhaps
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Bloax
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RE: Spriting Carnival

#528

Post by Bloax » Wed Jul 29, 2015 6:00 pm

Crossposting the save statue for great justice;

Image
[spoiler]Image
all it wants is a hug[/spoiler]
Last edited by Bloax on Wed Jul 29, 2015 6:00 pm, edited 1 time in total.

Lycaon
 
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RE: Spriting Carnival

#529

Post by Lycaon » Wed Jul 29, 2015 10:46 pm

fr blood wrote: Well here is my first try I didn't find a name yet.

Image
First thing that came to mind was that he was wearing those beer injecting hats and was blushed from drinking.

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Ænima
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RE: Spriting Carnival

#530

Post by Ænima » Wed Jul 29, 2015 11:11 pm

Lycaon wrote:
fr blood wrote: Well here is my first try I didn't find a name yet.

Image
First thing that came to mind was that he was wearing those beer injecting hats and was blushed from drinking.
Yes. NASCAR beer hat cacodemon please.
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President People
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RE: Spriting Carnival

#531

Post by President People » Thu Jul 30, 2015 3:55 am

fr blood wrote:Image
Are the red slits on either side of the blue eye also meant to be eyes? I didn't notice the blue one at first, and thought it was a pretty nice attempt at making a two-eyed Cacodemon.
Image
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madcat
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RE: Spriting Carnival

#532

Post by madcat » Thu Jul 30, 2015 7:02 am

Wow, nice start :)
As for the name...seems to me this monster is suposed to fire arachnotronplasma plus dual chaingun...sounds awfully dangerous - how about CacoShredder then?

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fr blood
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RE: Spriting Carnival

#533

Post by fr blood » Thu Jul 30, 2015 7:50 am

Of Course the red slits are supposed to be the new eyes, because I took the image of the CrackoDemon who had 3 eyes at the begining.

I guess this one could fit better:

Image
Last edited by fr blood on Thu Jul 30, 2015 8:10 am, edited 1 time in total.

Laggy Blazko
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RE: Spriting Carnival

#534

Post by Laggy Blazko » Thu Jul 30, 2015 5:39 pm

Image

Darn, making the same weapon on a different angle and having stuff aligning correctly is hard.
Why is finding the user CP so hard?

Lollipop
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RE: Spriting Carnival

#535

Post by Lollipop » Tue Aug 04, 2015 1:12 pm

Just a little edit I made of the original armor bonus to get a new look.
Spoiler: Alternate Armor Bonus (Open)
Image Image Image Image

If you use them I recommend the offsets (7; 15) for all 4 sprites.
Last edited by Lollipop on Tue Aug 04, 2015 1:24 pm, edited 1 time in total.
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feeling something happen down there

raymoohawk
 
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RE: Spriting Carnival

#536

Post by raymoohawk » Sun Aug 16, 2015 1:59 am

finally got a goddamn rotation of this guy done

Image

raymoohawk
 
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RE: Spriting Carnival

#537

Post by raymoohawk » Fri Aug 21, 2015 7:37 am

another rotation

Image

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agaures
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RE: Spriting Carnival

#538

Post by agaures » Fri Aug 21, 2015 11:16 am

Looking good Ray!
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

raymoohawk
 
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RE: Spriting Carnival

#539

Post by raymoohawk » Fri Aug 21, 2015 5:33 pm

thanks :)

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Slim
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RE: Spriting Carnival

#540

Post by Slim » Fri Aug 21, 2015 7:48 pm

fr blood wrote: Of Course the red slits are supposed to be the new eyes, because I took the image of the CrackoDemon who had 3 eyes at the begining.

I guess this one could fit better:

Image
I must sound like I'm out of the loop but, that looks like the bone welder from Terraria. (a bit)
raymoohawk wrote: another rotation

Image
Cool, it reminds me of the Chozo of Metroid lore.
Last edited by Slim on Fri Aug 21, 2015 7:49 pm, edited 1 time in total.
Image

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