What are you working on? [WIP Screenshots Thread]
RE: What are you working on? [WIP Screenshots Thread]
1024-style with Nick Baker textures? Awesome. Should try out some 3d floors or tunnels.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: What are you working on? [WIP Screenshots Thread]
Actually I'm sticking to plain ol' Boom format, though I can see the challenge in a 3d 1024 map (both playing and making).Ænima wrote: 1024-style with Nick Baker textures? Awesome. Should try out some 3d floors or tunnels.
Watermelon wrote: Stall is notorious for his D.
For the best song you'll ever hear, click this linkLollipop wrote: What does ETA mean? I'm sorry, but I don't get too much around on the internet.
I DARE YOU
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RE: What are you working on? [WIP Screenshots Thread]
Working on an invasion map for complex doom and LCA.
Spoiler: screens (Open)
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RE: What are you working on? [WIP Screenshots Thread]
Spoiler: Lava Trap Room (Open)This one is just the start of the DeFrag moment in the map, if players succeeds on do it, then last boss becomes easier to fight.
RE: What are you working on? [WIP Screenshots Thread]
Deathrun 2
[WIP GIF]


[WIP GIF]


Last edited by Josse on Sun Aug 16, 2015 3:31 am, edited 1 time in total.
Current Projects
______________________________
Deathrun 2
Dead shit
______________________________
http://zandronum.com/forum/showthread.php?tid=2843 - DeathrunV10
The Zandro Games
Spell Casters
______________________________
Deathrun 2
Dead shit
______________________________
http://zandronum.com/forum/showthread.php?tid=2843 - DeathrunV10
The Zandro Games
Spell Casters
RE: What are you working on? [WIP Screenshots Thread]
It's already a major improvement over the previous version(s) by the looks of it. Hopefully, you'll revise the code because it was mediocre and hardly functional to begin with. Keep up the good work.Josse wrote: Deathrun 2
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RE: What are you working on? [WIP Screenshots Thread]
Yeah. I remade the script from scratch and made it a global script! So now it's A LOT more user friendly. It's way more stable now.Dr.Robotnik wrote:It's already a major improvement over the previous version(s) by the looks of it. Hopefully, you'll revise the code because it was mediocre and hardly functional to begin with. Keep up the good work.Josse wrote: Deathrun 2
Current Projects
______________________________
Deathrun 2
Dead shit
______________________________
http://zandronum.com/forum/showthread.php?tid=2843 - DeathrunV10
The Zandro Games
Spell Casters
______________________________
Deathrun 2
Dead shit
______________________________
http://zandronum.com/forum/showthread.php?tid=2843 - DeathrunV10
The Zandro Games
Spell Casters
RE: What are you working on? [WIP Screenshots Thread]
The map has been released. The latest version is in empyrion_v27a and empyrion_v27a_bfg. It is EMP08, bumping Hypercube to EMP09 because the maps make more sense in that order.Empyre wrote: I'm working on a new map to add to empyrion_v27. These are all the same map. The theme is that you are traveling to other worlds. I have not yet populated it with monsters.
[spoiler]
[/spoiler]
"For the world is hollow, and I have touched the sky."
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RE: What are you working on? [WIP Screenshots Thread]
The best project in this thread. Public build when?
Last edited by Catastrophe on Sun Aug 16, 2015 5:05 pm, edited 1 time in total.
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RE: What are you working on? [WIP Screenshots Thread]
Thanks :). Currently, we plan to base 3.0 on GZDoom 1.8.6 and will hopefully release an official beat build soon. Nevertheless, you can have a peak at Zandronum fully up to date with GZDoom here. Beware, run on your own risk ;).Catastrophe wrote:The best project in this thread. Public build when?
Last edited by Torr Samaho on Sun Aug 16, 2015 7:48 pm, edited 1 time in total.
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RE: What are you working on? [WIP Screenshots Thread]
It's coming...Torr Samaho wrote:Zandronum fully up to date with GZDoomCatastrophe wrote:The best project in this thread. Public build when?
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R_OPENGL: Unable to create an OpenGL 3.x render context.
The [video] tag is deprecated, please use the [media] tag
[/spoiler]
Last edited by Monsterovich on Sun Aug 16, 2015 9:45 pm, edited 1 time in total.
RE: What are you working on? [WIP Screenshots Thread]
We haven't yet decided anything what to do about the new renderer's system requirements. In fact, 3.0 specifically targets GZDoom 1.8.6 so that we don't have to worry about this for now.
Last edited by Dusk on Sun Aug 16, 2015 11:25 pm, edited 1 time in total.
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RE: What are you working on? [WIP Screenshots Thread]
Does it include the ability to use A_SetMass so I can lose weight? :P
Last edited by Sean on Sun Aug 16, 2015 11:40 pm, edited 1 time in total.
<capodecima> i dont say any more word without my loyer jenova
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RE: What are you working on? [WIP Screenshots Thread]
Why do you want be skinny? Be heavy is nice.
Unless you are fat like Mancubi
Unless you are fat like Mancubi
RE: What are you working on? [WIP Screenshots Thread]
Hello, I'm working on my own maps for Complex Doom, I decide to name my wad "Going to Hell". Is laborious draw a lot of maps for a single person , so if anyone is interested in helping or continue my maps , would very helpful for me, okey, I have finished 4 maps and 5 is in progress, here some screenshots:
Going to Hell!

Map01

Map02

Map03

MAp04

Map05 (unfinished)

The maps have their own and other wads textures, I hope you like my project , the decor and atmosphere of the maps. That 's all for now , greetings
Going to Hell!

Map01

Map02

Map03

MAp04

Map05 (unfinished)

The maps have their own and other wads textures, I hope you like my project , the decor and atmosphere of the maps. That 's all for now , greetings
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RE: What are you working on? [WIP Screenshots Thread]
Last edited by Zanieon on Mon Aug 24, 2015 2:43 pm, edited 1 time in total.
RE: What are you working on? [WIP Screenshots Thread]
Shortly after testing..

Having helpful friends really aid in making a fun and worthwhile modification! ;) ;)

Having helpful friends really aid in making a fun and worthwhile modification! ;) ;)
RE: What are you working on? [WIP Screenshots Thread]
One project to rule them all. This is awesome.
Code: Select all
Mode #grandvoid -o Konar6 by Frits
<Konar6> the fuck
<Konar6> who made this IRC
<Konar6> how is this possible