ZandroSkins: the community skin pack - ISIS skin complete, v0.5 release imminent

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
Fegelein
 
Posts: 30
Joined: Thu Apr 03, 2014 3:24 pm
Location: Hollywood, California

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#281

Post by Fegelein » Wed Apr 09, 2014 11:24 pm

Suicide Slim wrote:
Fegelein wrote: I created a personal skin but I can not configure the sound of it, please configure it personal to me I'll put the download link for y'all go down, and then you configure his sound for me so you guys can download and put it in pass to me
http://www.mediafire.com/download/0ik5w ... fficer.wad
I wrote a tutorial for making skins and SNDINFO for them, imo it should've been stickied ages ago....

Also I'll look at it Fegelein.

EDIT: I'm assuming you used SLADE3? Did you make the marker read as text then added some?
guy I was unable to configure the skin, please configure the sound of my skin and then goes to min
yes i use Slade3
Last edited by Fegelein on Wed Apr 09, 2014 11:24 pm, edited 1 time in total.
call me "Legendary Hawk" Or "Fegz"
I'm The Best There Is, The Best There Was, The Best There Ever Will Be

User avatar
Slim
Zandrone
Posts: 1112
Joined: Sat Mar 16, 2013 7:11 am
Location: Zero Space
Clan: Can't fit it in here
Clan Tag: -=FSR=-
Contact:

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#282

Post by Slim » Wed Apr 09, 2014 11:35 pm

Fegelein wrote:
Suicide Slim wrote:
Fegelein wrote: I created a personal skin but I can not configure the sound of it, please configure it personal to me I'll put the download link for y'all go down, and then you configure his sound for me so you guys can download and put it in pass to me
http://www.mediafire.com/download/0ik5w ... fficer.wad
I wrote a tutorial for making skins and SNDINFO for them, imo it should've been stickied ages ago....

Also I'll look at it Fegelein.

EDIT: I'm assuming you used SLADE3? Did you make the marker read as text then added some?
guy I was unable to configure the skin, please configure the sound of my skin and then goes to min
yes i use Slade3
Here. This should work.
Image

"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
Spoiler: Quotes (Open)
5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
5:55 PM - Lance: we're a bunch of losers complaining at a bar minus the bar
Spoiler: Galactus tried evading (Open)
Image

User avatar
Slim
Zandrone
Posts: 1112
Joined: Sat Mar 16, 2013 7:11 am
Location: Zero Space
Clan: Can't fit it in here
Clan Tag: -=FSR=-
Contact:

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#283

Post by Slim » Thu Apr 10, 2014 12:36 am

Fegelein wrote: works, but excuse me a deal, I forgot Taunt so I put it inside the agr file and so you set it to min okay? I'm sorry for giving ta work for you guy and I just wanted to create a skin to put in the Deathrun server 11
http://www.mediafire.com/download/w6b49 ... cer_v2.wad

Cha-ching. I hope that's it.
Image

"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
Spoiler: Quotes (Open)
5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
5:55 PM - Lance: we're a bunch of losers complaining at a bar minus the bar
Spoiler: Galactus tried evading (Open)
Image

Fegelein
 
Posts: 30
Joined: Thu Apr 03, 2014 3:24 pm
Location: Hollywood, California

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#284

Post by Fegelein » Thu Apr 10, 2014 12:41 am

you can put my skin in Deathrun 11?
call me "Legendary Hawk" Or "Fegz"
I'm The Best There Is, The Best There Was, The Best There Ever Will Be

User avatar
Slim
Zandrone
Posts: 1112
Joined: Sat Mar 16, 2013 7:11 am
Location: Zero Space
Clan: Can't fit it in here
Clan Tag: -=FSR=-
Contact:

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#285

Post by Slim » Thu Apr 10, 2014 12:45 am

Fegelein wrote: you can put my skin in Deathrun 11?
No. I am not part of that project. Ask the author.
Image

"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
Spoiler: Quotes (Open)
5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
5:55 PM - Lance: we're a bunch of losers complaining at a bar minus the bar
Spoiler: Galactus tried evading (Open)
Image

jwaffe
Forum Regular
Posts: 219
Joined: Sun Jun 03, 2012 11:45 pm
Location: Just beyond the line horizon

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#286

Post by jwaffe » Thu Apr 10, 2014 1:43 am

agaures wrote: Trying to build up a base now:

Image

If i get full rotations this can go places.
I like the look of that one a lot, reminds me of the Star Sentinels from Blake Stone.
Image

Fegelein
 
Posts: 30
Joined: Thu Apr 03, 2014 3:24 pm
Location: Hollywood, California

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#287

Post by Fegelein » Thu Apr 10, 2014 2:49 pm

Suicide Slim after some time I managed to create skins SSofficer because I had seen the note SNDINFO that was on my skin that you had edited so I learned to set up the sound of the skins, now I wish you put the 3 skins I created on one PK3 file
http://www.mediafire.com/download/2opz4 ... S_SKIN.rar
Test it and tell WhaT found
Last edited by Fegelein on Thu Apr 10, 2014 2:50 pm, edited 1 time in total.
call me "Legendary Hawk" Or "Fegz"
I'm The Best There Is, The Best There Was, The Best There Ever Will Be

User avatar
Slim
Zandrone
Posts: 1112
Joined: Sat Mar 16, 2013 7:11 am
Location: Zero Space
Clan: Can't fit it in here
Clan Tag: -=FSR=-
Contact:

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#288

Post by Slim » Fri Apr 11, 2014 3:44 am

Fegelein wrote: Suicide Slim after some time I managed to create skins SSofficer because I had seen the note SNDINFO that was on my skin that you had edited so I learned to set up the sound of the skins, now I wish you put the 3 skins I created on one PK3 file
http://www.mediafire.com/download/2opz4 ... S_SKIN.rar
Test it and tell WhaT found
Ugh, you can just do it with Slade3. I'm not gonna change your diaper. I've had a hard enough day today.

At this rate I'm gonna think you hit your head too many times. This is not hard.
Last edited by Slim on Fri Apr 11, 2014 3:46 am, edited 1 time in total.
Image

"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
Spoiler: Quotes (Open)
5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
5:55 PM - Lance: we're a bunch of losers complaining at a bar minus the bar
Spoiler: Galactus tried evading (Open)
Image

User avatar
agaures
Forum Regular
Posts: 591
Joined: Mon Dec 10, 2012 6:34 am
Location: New Zealand

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#289

Post by agaures » Sat Apr 12, 2014 6:33 am

Progress is being made. First frame done:

Image

The head is adjustable and will be changed in the final version.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

User avatar
agaures
Forum Regular
Posts: 591
Joined: Mon Dec 10, 2012 6:34 am
Location: New Zealand

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#290

Post by agaures » Sat Apr 12, 2014 11:39 am

Interesting...

Image
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

User avatar
Ænima
Addicted to Zandronum
Posts: 3576
Joined: Tue Jun 05, 2012 6:12 pm

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#291

Post by Ænima » Sat Apr 12, 2014 11:46 am

Haha nice! Can we call them "Mars City Cops"? Or "UAC police"? Or did you have something else in mind? :p
Last edited by Ænima on Sat Apr 12, 2014 11:49 am, edited 1 time in total.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
Image

User avatar
agaures
Forum Regular
Posts: 591
Joined: Mon Dec 10, 2012 6:34 am
Location: New Zealand

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#292

Post by agaures » Sat Apr 12, 2014 12:05 pm

Never actually thought of a name. UAC Forces?
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

User avatar
Ænima
Addicted to Zandronum
Posts: 3576
Joined: Tue Jun 05, 2012 6:12 pm

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#293

Post by Ænima » Sat Apr 12, 2014 1:24 pm

agaures wrote: Never actually thought of a name. UAC Forces?
Too generic-sounding IMO. Plus they look cop-ish. UAC Marshalls maybe?
Last edited by Ænima on Sat Apr 12, 2014 1:25 pm, edited 1 time in total.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
Image

User avatar
agaures
Forum Regular
Posts: 591
Joined: Mon Dec 10, 2012 6:34 am
Location: New Zealand

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#294

Post by agaures » Sat Apr 12, 2014 1:41 pm

I don't know. You come up with some more names whilst i get to finishing this.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

TankDempsey
Forum Regular
Posts: 130
Joined: Mon Jun 18, 2012 9:59 pm

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#295

Post by TankDempsey » Tue Apr 15, 2014 5:13 pm

I made a skin of Susumu from Mr. Driller a few days ago. Might post it soon, but it still needs some tweaking ((Also it has only 4 rotations like Earl so I hope that's ok))
Find me online in-game as Mario

User avatar
agaures
Forum Regular
Posts: 591
Joined: Mon Dec 10, 2012 6:34 am
Location: New Zealand

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#296

Post by agaures » Thu May 01, 2014 5:37 am

Some progress... slow... progress...

Image

Less effort and time put into this. I'm not exactly reliable when it comes to finishing things.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

User avatar
Espio
Forum Regular
Posts: 370
Joined: Sat Jun 02, 2012 8:28 pm
Location: OldWorldBlues.esm

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#297

Post by Espio » Wed May 07, 2014 6:05 am

Slight update for the Duke Nukem skin

https://www.mediafire.com/?8vn4vv61j0ljp5l

Changed the death sounds to at least be something more interesting.
Image
https://youtu.be/qbgpcemxVPA?t=8s "Get the fuck up."
https://www.mediafire.com/?kb7sf1nizgwvqsr My custom music wad for Doom I & II - 166 MEG WARNING

<Dark-Slayer>CorpseGr1nder, get a job
<Konar6>blow*

(09:58:54)<BlueCool>think of all the stuff i couldve done in thoes 5 second
(09:59:05)<BlueCool>1. bake cookies
(09:59:16)<BlueCool>2. eat cookies

rf`
New User
Posts: 3
Joined: Mon Jul 07, 2014 8:45 pm

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#298

Post by rf` » Mon Jul 07, 2014 8:47 pm

I think it would have been nice if someone had asked my permission to include my Wuffy skin. It can stay in, but in the future all I ask is that you ask me first.

User avatar
Ænima
Addicted to Zandronum
Posts: 3576
Joined: Tue Jun 05, 2012 6:12 pm

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#299

Post by Ænima » Thu Jul 10, 2014 2:49 am

rf` wrote: I think it would have been nice if someone had asked my permission to include my Wuffy skin. It can stay in, but in the future all I ask is that you ask me first.
I thought I sent you a PM on the ZDoom forums a long time ago, but if not I apologize and i'll do whatever you need me to do now. Awesome skin, btw, i saw the previous "version" of it too but didn't like that one. Where did it come from?

Is it also okay if I tweak a few things? Like I (actually Fuzzball) adjusted some of the sprite offsets because the original had one or two frames that "dip" noticeably downward.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
Image

rf`
New User
Posts: 3
Joined: Mon Jul 07, 2014 8:45 pm

RE: ZandroSkins - the community skin pack! v0.4 out now with two new skins :o

#300

Post by rf` » Thu Jul 10, 2014 7:41 am

Go ahead. I don't know if I'll ever return to it. I never really check pm's on ZDF and rarely on DWF.

The feet need completely redone because they're garbage.

The head and feet were originally based off of an old quake 2 player model and pasted onto the shotgun guy's body.
Last edited by rf` on Thu Jul 10, 2014 7:42 am, edited 1 time in total.

Post Reply