What are you working on? [WIP Screenshots Thread]

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
Lollipop
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RE: What are you working on? [WIP Screenshots Thread]

#201

Post by Lollipop » Sun Aug 25, 2013 3:38 pm

Thank you for the feedback, I will see what I can do about it.
I think the idea of making it a texture is a good idea, as I can spam it much easier without it looking far as dumb.
I do not know what I can do about the blandness, only place I really got any ideas for is the corridors, but I guess they will look bland no matter what I can come up with (after all I am and will always be me) :razz:
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there


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RE: What are you working on? [WIP Screenshots Thread]

#203

Post by Lollipop » Mon Aug 26, 2013 9:26 am

The stuff you show on those screens look a bit bland, try and get some decoration on those walls and the giant empty floor could use something in the middle.
Other than that it looks quite good actually.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there

W1D3A55
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RE: What are you working on? [WIP Screenshots Thread]

#204

Post by W1D3A55 » Mon Aug 26, 2013 7:28 pm

In the process of making a hard survival map. Currently has about 430 monsters so far and only one key. However, this map uses only doom 2 textures and requires a bit of skill. No BFG in this map (possibly no plasma rifle but not sure still), health and armor is barely above par, and there's enough ammo for a small-moderate surplus. Oh, and only started this map a few days ago.
Spoiler: Screenshots of the map so far (Open)
Image
Image
Image
Image
Image
Last edited by W1D3A55 on Mon Aug 26, 2013 7:30 pm, edited 1 time in total.
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RE: What are you working on? [WIP Screenshots Thread]

#206

Post by Ænima » Mon Aug 26, 2013 11:11 pm

Looks great!

Except for the fog sectors in the last shot. They look a bit odd. Make sure you use the same light level throughout.
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aprostitutewithjumpskills
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RE: What are you working on? [WIP Screenshots Thread]

#207

Post by aprostitutewithjumpskills » Mon Aug 26, 2013 11:20 pm

Thank you.

That last shot was because a mancubus fireball blew up in my face lol :lol:

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RE: What are you working on? [WIP Screenshots Thread]

#208

Post by Ænima » Tue Aug 27, 2013 12:10 am

OHHHHH now I see it, LOL.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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RE: What are you working on? [WIP Screenshots Thread]

#209

Post by Conmon » Tue Aug 27, 2013 2:26 am

It's.... beautiful.... :cry:

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RE: What are you working on? [WIP Screenshots Thread]

#210

Post by one_Two » Wed Aug 28, 2013 2:33 pm

W1D3A55 wrote: In the process of making a hard survival map. Currently has about 430 monsters so far and only one key. However, this map uses only doom 2 textures and requires a bit of skill. No BFG in this map (possibly no plasma rifle but not sure still), health and armor is barely above par, and there's enough ammo for a small-moderate surplus. Oh, and only started this map a few days ago.
Spoiler: Screenshots of the map so far (Open)
Image
Image
Image
Image
Image
Looks nice wide, considering d2 textures only.

doomwolf555
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RE: What are you working on? [WIP Screenshots Thread]

#211

Post by doomwolf555 » Fri Aug 30, 2013 9:32 am

http://postimg.org/image/secf9y833/
Any1 knows why is this invisible on zandronum?It works fine on Gzdoom I'm using UDMF format on the map

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RE: What are you working on? [WIP Screenshots Thread]

#212

Post by Lollipop » Fri Aug 30, 2013 2:40 pm

I know why, you are lifting the vertexes through visual mode are you not? Use the thing that is named "slope vertex floor" instead, as vertex height is not supported by zandronum.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there

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RE: What are you working on? [WIP Screenshots Thread]

#213

Post by Stiff » Fri Aug 30, 2013 9:28 pm

I made a duelmap a while ago for a mod wich died...

[spoiler]Image
Image[/spoiler]

And an invasion map for a mod wich died too...

[spoiler]Image
Image
Image[/spoiler]

(Btw the duelmap lags a little on brick pc's)

And I still got an unfinished CTF map also for a dead mod...

[spoiler]Image
Image[/spoiler]


Someone knows a project where I could spend these maps? (and I got ways and ways more maps)

And if you want to check the duel or invasion map in doombuilder, you can pm me :D


oh and i work at zombie horde maps ofcorse (ze19, ze25) and a new one named jailbreak (ze23)
Last edited by Stiff on Fri Aug 30, 2013 9:41 pm, edited 1 time in total.
Stiffstuff

Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)

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RE: What are you working on? [WIP Screenshots Thread]

#214

Post by Mr.Man » Sun Sep 08, 2013 5:48 pm

Stiff wrote: oh and i work at zombie horde maps ofcorse (ze19, ze25) and a new one named jailbreak (ze23)
And total destruction 3, don't you dare dropping that.

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RE: What are you working on? [WIP Screenshots Thread]

#215

Post by IdeIdoom » Sun Sep 08, 2013 8:14 pm

Working on a survival map, pretty hard.
First area:
[spoiler]Image[/spoiler]
Second area:
[spoiler]ImageImage[/spoiler]
Third area:
[spoiler]ImageImageImage[/spoiler]
Gotta finish third area, start 4th area and then detail it.
Pretty slow progress.
THE ROMANIAN POWERImage

Code: Select all

<+Dastan>	edd
<+Dastan>	boxxy skin when
<+Shift>	dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan>	Shift, yes
--------------------------------------------------------------------
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RE: What are you working on? [WIP Screenshots Thread]

#216

Post by agaures » Sun Sep 08, 2013 8:15 pm

Looks promising.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

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RE: What are you working on? [WIP Screenshots Thread]

#217

Post by CloudFlash » Sun Sep 08, 2013 9:10 pm

IdeIdoom wrote: Working on a survival map, pretty hard.
First area:
[spoiler]Image[/spoiler]
Second area:
[spoiler]ImageImage[/spoiler]
Third area:
[spoiler]ImageImageImage[/spoiler]
Gotta finish third area, start 4th area and then detail it.
Pretty slow progress.
Looks kinda bland, and definitely too easy.
https://i.imgflip.com/i5tpe.jpg
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RE: What are you working on? [WIP Screenshots Thread]

#218

Post by IdeIdoom » Sun Sep 08, 2013 9:57 pm

I am pretty new to mapping, also it is hard.
I gave it to some friends to test it, feedback was "It is pretty hard."
Last edited by IdeIdoom on Sun Sep 08, 2013 9:59 pm, edited 1 time in total.
THE ROMANIAN POWERImage

Code: Select all

<+Dastan>	edd
<+Dastan>	boxxy skin when
<+Shift>	dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan>	Shift, yes
--------------------------------------------------------------------
21:53:26  <@Estar>	well, if i'd be a girl, i would say ideidoom has ok looks

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RE: What are you working on? [WIP Screenshots Thread]

#219

Post by CloudFlash » Sun Sep 08, 2013 10:00 pm

I dunno, second area looks just too epicly easy for me...
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey

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RE: What are you working on? [WIP Screenshots Thread]

#220

Post by IdeIdoom » Sun Sep 08, 2013 10:06 pm

At the start, yes, but there 2 more traps until the arch-vile one (which is pretty evil).
Also, it is designed to be compatible in coop, but never did test in it.
THE ROMANIAN POWERImage

Code: Select all

<+Dastan>	edd
<+Dastan>	boxxy skin when
<+Shift>	dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan>	Shift, yes
--------------------------------------------------------------------
21:53:26  <@Estar>	well, if i'd be a girl, i would say ideidoom has ok looks

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