HATS! - R5!

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Zeberpal
Forum Regular
Posts: 476
Joined: Mon Jun 04, 2012 6:55 am

RE: HATS! - R4! *Now with UNLOCKABLE HATS*

#21

Post by Zeberpal » Sat Jul 20, 2013 10:15 am

Unstable mods!
Whodunit Extravagent Mappack (Normal WDI works fine


I understand you've put alot of effort in your mod. And so did I in my maps. Apparently these maps are nonworkable in main WDI server now. What's wrong with renaming script names to some more farthest numbers?
170-180 are pretty common, don't you think? It would be also just nice if Zandro could read 4digit script names.
As for my personal opinion about this mod - it's great and funny for something like ZH or IOP/SLMS, but when it comes to it's use in WDI, it kinda reminds me of this.
just don't load the Mappack maps
thank you very much.
Last edited by Zeberpal on Sat Jul 20, 2013 10:15 am, edited 1 time in total.
Image ImageImage

Zap610
Retired Staff / Community Team Member
Posts: 242
Joined: Fri May 25, 2012 7:52 pm

RE: HATS! - R4! *Now with UNLOCKABLE HATS*

#22

Post by Zap610 » Sat Jul 20, 2013 5:11 pm

I'd like to make a hat request:

[spoiler]Image[/spoiler]

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President People
Forum Regular
Posts: 394
Joined: Tue Jun 05, 2012 8:12 am

RE: HATS! - R4! *Now with UNLOCKABLE HATS*

#23

Post by President People » Sat Jul 20, 2013 5:16 pm

Zap610 wrote: I'd like to make a hatfeature request:

[spoiler]Image[/spoiler]
Fixed
Image
***MARATHON SKINS PACK V1.0.7***

I have been Roland, Beowulf, Achilles, Gilgamesh.
I have been called a hundred names and will be called
a thousand more before the world goes dim and cold.

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Dark-Assassin
Maintenence Crew
Posts: 968
Joined: Fri May 25, 2012 4:25 am

RE: HATS! - R4! *Now with UNLOCKABLE HATS*

#24

Post by Dark-Assassin » Sat Jul 20, 2013 5:27 pm

Needs more of these:
thumbnail


Because this:
thumbnail


There are plenty of Doom Converted sprites around.
I know there are some in STLMS v4
Last edited by Dark-Assassin on Sat Jul 20, 2013 5:31 pm, edited 1 time in total.
❗ Don't message me for technical or moderation support.
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President People
Forum Regular
Posts: 394
Joined: Tue Jun 05, 2012 8:12 am

RE: HATS! - R4! *Now with UNLOCKABLE HATS*

#25

Post by President People » Sat Jul 20, 2013 11:56 pm

-=Dark-Assassin=- wrote: Needs more of these:
[Metroid]

There are plenty of Doom Converted sprites around.
I know there are some in STLMS v4
This please. Would be cool if when the victim owner died, it would start to wander around and chirp like in STLMS.
Image
***MARATHON SKINS PACK V1.0.7***

I have been Roland, Beowulf, Achilles, Gilgamesh.
I have been called a hundred names and will be called
a thousand more before the world goes dim and cold.

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CloudFlash
Zandrone
Posts: 1074
Joined: Mon Jun 04, 2012 5:35 pm
Location: Wonderland (except not really)

RE: HATS! - R4! *Now with UNLOCKABLE HATS*

#26

Post by CloudFlash » Sun Jul 21, 2013 5:02 pm

Can I request a 'murrican judge's wig hat?
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey

Catastrophe
Retired Staff / Community Team Member
Posts: 2569
Joined: Sat Jun 02, 2012 2:44 am

RE: HATS! - R4! *Now with UNLOCKABLE HATS*

#27

Post by Catastrophe » Wed Aug 14, 2013 11:43 pm

This project is not abandoned, I'll probably be working on this again once I am pleased with superdemon, in the mean time enjoy R5 with nothing really new, just 3 new unlockable hats.

Cyber Hat - Name should give it away
Golden Rocket - ??? ?
Cloud - ??? ?

http://static.[bad site]/wads/hats-r5.pk3
Last edited by Catastrophe on Wed Aug 14, 2013 11:44 pm, edited 1 time in total.

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