Zombie Torrent - Invasion Mod
RE: Zombie Torrent - Invasion Mod
I joined a server yesterday and on wave 9 the monsters didn't stop spawning, the round ended with over 300 monsters spawned. Someone disconnected, someone spectated, I can't imagine what might have caused the bug.
Also, as the round restarted the countdown got stucked at 6 seconds before the next wave when someone spectated or disconnected (I forgot which one).
Also, as the round restarted the countdown got stucked at 6 seconds before the next wave when someone spectated or disconnected (I forgot which one).
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RE: Zombie Torrent - Invasion Mod
We haven't done much multiplayer testing, so there are probably loads of bugs in multiplayer. Considering the fact that I very sloppily coded the wave system myself, it could probably use some touching up.Luke wrote: I joined a server yesterday and on wave 9 the monsters didn't stop spawning, the round ended with over 300 monsters spawned. Someone disconnected, someone spectated, I can't imagine what might have caused the bug.
Also, as the round restarted the countdown got stucked at 6 seconds before the next wave when someone spectated or disconnected (I forgot which one).
Massive bug: When someone dies, the trader menu pops up and you can't close it. If Llewellyn would ever come back, I could fix it. Maybe Forrest can look at it.
Last edited by Zedek The Plague Doctor on Thu Jun 20, 2013 11:42 pm, edited 1 time in total.
RE: Zombie Torrent - Invasion Mod
Wow....ZT have a zand server?!!?Luke wrote: I joined a server yesterday and on wave 9 the monsters didn't stop spawning, the round ended with over 300 monsters spawned. Someone disconnected, someone spectated, I can't imagine what might have caused the bug.
Also, as the round restarted the countdown got stucked at 6 seconds before the next wave when someone spectated or disconnected (I forgot which one).

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RE: Zombie Torrent - Invasion Mod
ForrestMarkX is hosting it, but I haven't officially released it yet. I gave him permission to host what's currently in development. So if you want to see how the mod's going, go there.ArielBoss wrote:Wow....ZT have a zand server?!!?Luke wrote: I joined a server yesterday and on wave 9 the monsters didn't stop spawning, the round ended with over 300 monsters spawned. Someone disconnected, someone spectated, I can't imagine what might have caused the bug.
Also, as the round restarted the countdown got stucked at 6 seconds before the next wave when someone spectated or disconnected (I forgot which one).![]()
RE: Zombie Torrent - Invasion Mod
*clicked scrapped trailer button*
*youtube says it is a private video*
Eh... why a trailer when it is not watchable?... (the one button in main post bottom, the one with barber on it)
EDIT: I tried the video in the main post too, same message.
EDIT2: Working now, good going. Wasn't nessesary to make another post.
*youtube says it is a private video*
Eh... why a trailer when it is not watchable?... (the one button in main post bottom, the one with barber on it)
EDIT: I tried the video in the main post too, same message.
EDIT2: Working now, good going. Wasn't nessesary to make another post.
Last edited by Lollipop on Fri Jun 21, 2013 8:15 pm, edited 1 time in total.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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RE: Zombie Torrent - Invasion Mod
Eh, private? Weird, I'll check it out. Try it now.Lollipop wrote: *clicked scrapped trailer button*
*youtube says it is a private video*
Eh... why a trailer when it is not watchable?... (the one button in main post bottom, the one with barber on it)
EDIT: I tried the video in the main post too, same message.
RE: Zombie Torrent - Invasion Mod
Sorry to be a idiot, but...I search the server and dont find itZedek The Plague Doctor wrote:ForrestMarkX is hosting it, but I haven't officially released it yet. I gave him permission to host what's currently in development. So if you want to see how the mod's going, go there.ArielBoss wrote:Wow....ZT have a zand server?!!?Luke wrote: I joined a server yesterday and on wave 9 the monsters didn't stop spawning, the round ended with over 300 monsters spawned. Someone disconnected, someone spectated, I can't imagine what might have caused the bug.
Also, as the round restarted the countdown got stucked at 6 seconds before the next wave when someone spectated or disconnected (I forgot which one).![]()

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RE: Zombie Torrent - Invasion Mod
I stopped until we get someone to fix the ACS scriptsArielBoss wrote:Sorry to be a idiot, but...I search the server and dont find itZedek The Plague Doctor wrote:ForrestMarkX is hosting it, but I haven't officially released it yet. I gave him permission to host what's currently in development. So if you want to see how the mod's going, go there.ArielBoss wrote:Wow....ZT have a zand server?!!?Luke wrote: I joined a server yesterday and on wave 9 the monsters didn't stop spawning, the round ended with over 300 monsters spawned. Someone disconnected, someone spectated, I can't imagine what might have caused the bug.
Also, as the round restarted the countdown got stucked at 6 seconds before the next wave when someone spectated or disconnected (I forgot which one).![]()
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RE: Zombie Torrent - Invasion Mod
Yeah, it's pretty buggy. Llewellyn would be the only one I know who could fix it, since he originally made the menu.
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RE: Zombie Torrent - Invasion Mod
Bumpin' for justice. The mod's not dead, and Tribeam's working on a brand new trader menu. Once that gets done, I'll probably fix some things and upload it. Along with a new trailer, hopefully.
RE: Zombie Torrent - Invasion Mod
Oh it's good to hear that. Also, you already have a date in mind? I am very eager to play onlineZedek The Plague Doctor wrote: Bumpin' for justice. The mod's not dead, and Tribeam's working on a brand new trader menu. Once that gets done, I'll probably fix some things and upload it. Along with a new trailer, hopefully.

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RE: Zombie Torrent - Invasion Mod
Well, I don't have a date in mind. I'm putting an M60 in right now. Once I get that put in and the trader menu fixed, I'll upload it and see what happens.
RE: Zombie Torrent - Invasion Mod
link is brokenCatweasel wrote:This did the trick for me, thanks!Llewellyn wrote:Had to remove the DECALDEF line from the original wad, and the SBARINFO line too because DECALDEF doesn't overwrite it stacks, so pasting the same decaldef minus the line doesn't help at all.Zedek The Plague Doctor wrote: If you experience errors with DECALDEF and "Crossfire-44", try this hotfix.
wow
RE: Zombie Torrent - Invasion Mod
Is this mod still alive ?
Because based on what I played so far, this mod is amazing. I hope this mod is alive.
Because based on what I played so far, this mod is amazing. I hope this mod is alive.
RE: Zombie Torrent - Invasion Mod
As one of the Zombie Torrent dev team members I can say that the mod is still alive.
If i remember correctly Zed said something about moving the ZT project to Storm Fusion once Mazter is done working on it
If i remember correctly Zed said something about moving the ZT project to Storm Fusion once Mazter is done working on it
RE: Zombie Torrent - Invasion Mod
Ok thanks for the reply, I really look forward to the new version.