Hey everyone, I'm going to be out of town from the 26th until July 1st, which may cause delays in this whole tune-up process. However, I feel extending the release date further may be a good idea at this point, although I don't want this to go on forever like some other community projects have. Here's why I think it's a good idea to keep working more on these maps [
Note: We will only go through this process if a significant amount of DMR mappers agree. Otherwise, we will make the few finalzing changes and continue forward with a July 4 release. It's up to the mappers!]
Wincarthym said:
I mean, by your logic you should put monsters in these maps too to be truely authentic. Trying not to come off as rude, but trust me, these changes are for the better.
Definitely a fair point, some of these maps are a few minor changes from being much smoother by modern DM standards. If enough of the other mappers think it's worthwhile, I may postpone the release date to really polish up some of these maps, and make even further cutbacks to some other maps that are a bit too basic (I mean really, I spent about 30 minutes tops on 'Donut', it won't be any great loss for it to be cut.)
A wise Doomer once said that a longer development process for a better mapset is always worth it - the further into this project we get, the more I
think I agree. Time will tell!
TheMionicDonut said:
There ARE monsters in some of the maps...
I would say this is probably the least of the problems we have with a few of these maps, but this is the kind of thing I'm going to go through and clear out entirely. The more I entertain the idea of truly getting these maps in tip-top shape, the better it seems. It would be a shame for all of this effort to go to waste on maps that aren't well recieved by the few consistent DMers we have left.
doomguy93 said:
To Doomkid92: Wincarthym and I both agreed that map 02 (shootout) from my Combat Doom.wad would be more appropriate for DMR. It was a decision between map 02 & map 06 and he recommended map 02. Would you mind removing spaceport and substituting shootout in its place?
I apologize if this may be an inconvenience to you.
Certainly not! I think this sounds like a great decision.
I'm pretty excited to start on this "true" revision process, though again, this is only if most others are on board. I'm hoping the rest of you will agree that perhaps it's finally time to try and get Tango in on this project - that man knows a sexy Doom map! :)
Looking forward to hearing everyone's thoughts.