Zombie HORDE - The mappack project! (11 / r27) 14/12/2015
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
Nah you can have it... Or we can race who's first? :p
even though mine is 8% done xD
even though mine is 8% done xD
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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
ZEXX "Abyss" is currently dropped. I didn't have the time and my ideas for it were rather bland. Although I may revive it if I get inspiration.
Remember to check my signature for open slots.
Remember to check my signature for open slots.
*Invasion of the Imps [03/19/13]
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
Well i dont want my maps to come after eachother, so i was wondering if i could be very last.
What i mean is, make ze30 ze28, and let mine be ze30. That way we have some different maps first.
What i mean is, make ze30 ze28, and let mine be ze30. That way we have some different maps first.
Last edited by Mr.Man on Mon Nov 18, 2013 6:20 pm, edited 1 time in total.
- Niiro Kitsune
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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
Once I finish, I'll change my map number to a lower one, no worries ^^
[quote=Niiro Kitsune]HOLA NACHO![/quote]
current maps
~ ZE23 - Byelomorye Dam for Zombie Horde (v14 current, v15 wip) screenshots
~ ZM19 - Chemical Facility for Zombie Horde (28%)
~ FX, a DOOM II 15-map wad
私はアメリカで生まれた
この世界のままにしておくと、それは思ったほど怖いではない
current maps
~ ZE23 - Byelomorye Dam for Zombie Horde (v14 current, v15 wip) screenshots
~ ZM19 - Chemical Facility for Zombie Horde (28%)
~ FX, a DOOM II 15-map wad
私はアメリカで生まれた
この世界のままにしておくと、それは思ったほど怖いではない
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
Just wondering, what happened to http://zandronum.com/forum/showthread.p ... 6#pid30797?
it looks great.
it looks great.
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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
ZE30 is already used by Guardsoul's map. Check my sig for the available slots.Mr.Man wrote: ... and let mine be ze30. That way we have some different maps first.
*Invasion of the Imps [03/19/13]
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
I know the map slots well.Mr.Man wrote: What i mean is, make ze30 ze28.
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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
Don't see the reason for that, if we wanted to we could just change the server rotation to have newer maps first.
*Invasion of the Imps [03/19/13]
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
That i wanted to talk about too, because half of the server leaves after ZE30, because the oldest, and most boring, maps come. Maybe xsnake should redo it, like with ZM01.
- Niiro Kitsune
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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
I have to disagree with Mr. Man on this one, simple =/= boring
[quote=Niiro Kitsune]HOLA NACHO![/quote]
current maps
~ ZE23 - Byelomorye Dam for Zombie Horde (v14 current, v15 wip) screenshots
~ ZM19 - Chemical Facility for Zombie Horde (28%)
~ FX, a DOOM II 15-map wad
私はアメリカで生まれた
この世界のままにしておくと、それは思ったほど怖いではない
current maps
~ ZE23 - Byelomorye Dam for Zombie Horde (v14 current, v15 wip) screenshots
~ ZM19 - Chemical Facility for Zombie Horde (28%)
~ FX, a DOOM II 15-map wad
私はアメリカで生まれた
この世界のままにしておくと、それは思ったほど怖いではない
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
Stiff, it seems there are 2 circulators, one jacks, one bonus item and one ssg (spawned via ACS) on your ZE14. Why don't you add some more ? I think 5 isn't enough. :sarcasm:
@Niiro Kitsune : Hi and welcome. Posting some screenshots of your map wouldn't hurt if you want some feedback on it.
@Niiro Kitsune : Hi and welcome. Posting some screenshots of your map wouldn't hurt if you want some feedback on it.

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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
oh cmon
if you dont trust me than just remove the ssg code (its not used and is in progress)
compared with zm09 my map hasnt that much stuff
also the circulators and jack is hard to get, and if you dont watch out you die while trying to get the bonusitem
if you dont trust me than just remove the ssg code (its not used and is in progress)
compared with zm09 my map hasnt that much stuff
also the circulators and jack is hard to get, and if you dont watch out you die while trying to get the bonusitem
Last edited by Stiff on Mon Nov 18, 2013 10:01 pm, edited 1 time in total.
Stiffstuff
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
http://www.youtube.com/watch?v=5Wwmsayzs4c
http://www.youtube.com/watch?v=wMcCmVaqIpY
http://www.youtube.com/watch?v=JZR9LqgD2UU
http://www.youtube.com/watch?v=IRPUDW81HjE
http://www.youtube.com/watch?v=THsJaofnI5A
http://www.youtube.com/watch?v=HyLK84ysrhk
this are songs from ZH i uploaded this in youtube for yyou dont worry it comes more :)
http://www.youtube.com/watch?v=Dt7iterzasc
sry i forgot one :x
http://www.youtube.com/watch?v=wMcCmVaqIpY
http://www.youtube.com/watch?v=JZR9LqgD2UU
http://www.youtube.com/watch?v=IRPUDW81HjE
http://www.youtube.com/watch?v=THsJaofnI5A
http://www.youtube.com/watch?v=HyLK84ysrhk
this are songs from ZH i uploaded this in youtube for yyou dont worry it comes more :)
http://www.youtube.com/watch?v=Dt7iterzasc
sry i forgot one :x
Last edited by Grimace on Mon Nov 18, 2013 10:05 pm, edited 1 time in total.
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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
Thanks but, do we really need that ? I think no one asked for this request.Grimace wrote: http://www.youtube.com/watch?v=5Wwmsayzs4c
http://www.youtube.com/watch?v=wMcCmVaqIpY
http://www.youtube.com/watch?v=JZR9LqgD2UU
http://www.youtube.com/watch?v=IRPUDW81HjE
http://www.youtube.com/watch?v=THsJaofnI5A
http://www.youtube.com/watch?v=HyLK84ysrhk
this are songs from ZH i uploaded this in youtube for yyou dont worry it comes more :)
http://www.youtube.com/watch?v=Dt7iterzasc
sry i forgot one :x

Last edited by fr blood on Tue Nov 19, 2013 4:41 am, edited 1 time in total.
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
We already have them, and like i commented, the musics dont even ahve their origional name.
And i see atleast 2 that have copyright, so inb4 this channel closed.
Could either one of you two take a look at My level? I have added some custom stuff and i wonder if its alright if i use them. I wouln't like to find out when i finished the map, and used all of it alot.
And i see atleast 2 that have copyright, so inb4 this channel closed.
Spoiler: otherwise this was such a big post X3 --- info about resist 2 :/ (Open)Xsnake or RabbitLord.
Could either one of you two take a look at My level? I have added some custom stuff and i wonder if its alright if i use them. I wouln't like to find out when i finished the map, and used all of it alot.
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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
http://sickedwick.net/uploader/files/ZE14STIFFPV4.1.wad
- Changed box in firebomb
- SSG script is an argument now
Happy?
- Changed box in firebomb
- SSG script is an argument now
Happy?
Last edited by Stiff on Tue Nov 19, 2013 1:37 pm, edited 1 time in total.
Stiffstuff
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
Nope, I wanted 10 Jacksgun + 10 SSG + 10 Holy Cross + 10 Fire Crystal + 10 ... in your map.Stiff wrote: http://sickedwick.net/uploader/files/ZE14STIFFPV4.1.wad
- Changed box in firebomb
- SSG script is an argument now
Happy?

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RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
XSnake, I wan't to know which areas need more decorations. I'm only aware of one
And i still don't understand your first point.
The others are fixed now. New file size = 11 MB
And i still don't understand your first point.
The others are fixed now. New file size = 11 MB
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
(blood)
na but i have fun
na but i have fun
RE: Zombie HORDE - The mappack project! (9a / r12) 10/24/13
I am offering some support btw- maybe with cutting down some music file sizes, optimizing and the like- can get some looping tracks properly looping too if that helps cut down file sizes!
HEY YOU! Want more colours in your arsenal?
HERE YOU GO!
HERE YOU GO!