Formerly, this project was trying to remake all of the monsters from Doom 3, including monsters that already existed in Doom 2. I won't try to do that this time, unless I think the Doom 3 version is significantly different (or I have an idea to make it behave significantly differently). I realized the only way remaking all of the monsters would be useful is to remake Doom 3 in (G)ZDoom, but in that case I'd just play Doom 3 anyway. I also added a few unique Doom 4 monsters to the list.
The names will have links to reference screenshots from the games themselves.
Progress:
Reference screenshots taken in Doom 3: BFG Edition, where applicable, with high-res skin texture mods.Zombie Civilian: Not started
Hazmat Zombie: Not started
Chainsaw Zombie: Not started (Might cut. Not really significantly different)
ZSec (Pistol): Done
ZSec (Shotgun): Done
ZSec (Machinegun): Done
ZSec (Pistol/Shield): Not started
Zombie Commando: Not started
Trite: Done
Tick: Not started
Forgotten One: Done
Cherub: Not started
Maggot: Not started
Vulgar: Not started
Wraith: Done
Pinky: Not started (I consider this different enough from Doom's Demon)
Bruiser: Not started
Vagary: Not started
Helltime Hunter: Not started
Berzerk Hunter: Not started
Invul Hunter: Not started
Sabaoth: Not started
Guardian: Not started (Seekers: Not started)
Maledict: Not started
Gore Nest: Not started
Hell Razer: Not started
Summoner: Not started
Prowler: Not started
Hell Guard: Not started
Screenshots:

Beta 3:
https://dl.dropboxusercontent.com/u/674 ... sBeta3.zip