Splatoon Medals

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Superjustinbros
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Posts: 18
Joined: Mon Jan 13, 2014 11:18 pm

Splatoon Medals

#1

Post by Superjustinbros » Tue Jun 30, 2015 6:00 pm

Since a few days ago I was making a series of Splatoon-themed medals for use in multiplayer.
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There is a graphic for all 21 medals coded into Zandronum/Skulltag. They replace the medals as they are shown on the HUD, but not in-game when they appear over a player.
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/me may be a cheater[/spoiler]

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Ænima
Addicted to Zandronum
Posts: 3583
Joined: Tue Jun 05, 2012 6:12 pm

RE: Splatoon Medals

#2

Post by Ænima » Tue Jun 30, 2015 6:03 pm

That's cool and they look pretty decent but ... Why?? :P

It's bad enough Splatoon is all my friends talk about. But hey, if you're a kid youre a squid!
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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Superjustinbros
New User
Posts: 18
Joined: Mon Jan 13, 2014 11:18 pm

RE: Splatoon Medals

#3

Post by Superjustinbros » Tue Jun 30, 2015 6:19 pm

I prefer being a squkid myself, it gives the best of both worlds.

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