Random Crits Weapons

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Martini1179
Registered just to make one post
Posts: 1
Joined: Wed Jul 25, 2012 7:02 pm
Location: Poland

Random Crits Weapons

#1

Post by Martini1179 » Sat Jul 28, 2012 4:10 pm

Hello

This is a weapon wad based on Team Fortress 2 Random Crits system.
Includes all Doom 2, Skulltag and 3 new weapons (Revolver, Auto Shotgun and Rocket Jumper [Yep, this is a rocket launcher for Rocket Jumps]).
When you pick up Berserk, you'll have Crits for 9 seconds and your weapons will glow.
You can use this wad for Single Player, Co-op, Deathmatch, TeamDM , CTF.
This wad is for Skulltag, because I was making this before Zandronum and this wad uses Skulltag weapons.

Credits to:
Sounds:
Valve ( TF2 : Revolver, Seentry, Critical sounds, Fists, etc. )
ID Software ( Q3A Railgun )

Sprites:
Captain Toenail ( Auto Shotgun - Smasher From Realm667 )
Valve ( Critical Hit! )
uberweapon10.wad ( Revolver )

Download:
Link to WadHost

Of course, some screenshots:
Gallery:
http://imageshack.us/g/580/screenshotdoom201207281.png/
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