shitty duel maps pt1 // Magnet

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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BloodyAcid
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Posts: 294
Joined: Sat Jun 16, 2012 7:42 pm

shitty duel maps pt1 // Magnet

#1

Post by BloodyAcid » Fri Jun 14, 2013 4:30 am

are my specialty // play with cc4 tex



Name: Magnet
Gamemode: Duel or 2-4 player DM
Compat: Boom
Build time: 3-5 hours over a week or so
Note: Plays like shit. 0 time in planning phase

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DOWNLOAD "MAGNET"

Wow, 3 maps in one year :O New record for me. Feedback is welcome.

Music: "The Grim Angel" from PSP's Riviera: The Promised Land, from VGMusic.com

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Zeberpal
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Posts: 477
Joined: Mon Jun 04, 2012 6:55 am

RE: shitty duel maps pt1 // Magnet

#2

Post by Zeberpal » Fri Jun 14, 2013 5:40 am

Which are cc4 textures? I mean where can I get that wad? However map itself seems to be very good actually. Yet I didn't get what press button does xd
Last edited by Zeberpal on Fri Jun 14, 2013 5:42 am, edited 1 time in total.
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BloodyAcid
Forum Regular
Posts: 294
Joined: Sat Jun 16, 2012 7:42 pm

RE: shitty duel maps pt1 // Magnet

#3

Post by BloodyAcid » Fri Jun 14, 2013 5:50 am

The pressed button lowers the metal bars on the cave platform, which teleports you to the plasma gun.

You can find the textures here: http://www.doomworld.com/idgames/index.php?id=16911 (included)

Idk if this works because it's quite old. (if you don't want to download the entire wad)

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