So basically, if anyone on here is "in the know," I'd like some input on how I should set this thing up to make sure it's nice and stable. Should I be running a different version of Zandronum (are the 2011M servers all running the kpatch version)?
Also, when the server initially runs, I get a lot of "Unknown patch in texture," "Icon not found," "Tried to register class more than once," "Unknown class name," and notes about two things having the same doomednum.
Relevant info:
Crash log (including list of wads and command line):
Code: Select all
*** Fatal Error ***
Address not mapped to object (signal 11)
Address: 0x18
System: Linux 2.6.32-042stab072.10 #1 SMP Wed Jan 16 18:54:05 MSK 2013 i686 GNU/Linux
GCC version: 4.4.5
Zandronum version 1.0 (Aug 19 2012)
Command line: ./zandronum-server -iwad doom2.wad -file skulltag_data.pk3 -file skulltag_actors.pk3 -file chillax-v9.7.1.wad -file wrathofcronosnothexenpatch.pk3 -file wrathofcronosr1_3c.pk3 -file wrathofcronosdoomcompatpatch3b.pk3 -file woclessblood.wad -file woc-unof-instanthpnumbers.pk3 -file wochudfixer.pk3 +exec rocchillax.cfg -host
Wad 0: zandronum.pk3
Wad 1: doom2.wad
Wad 2: skulltag_data.pk3
Wad 3: skulltag_actors.pk3
Wad 4: chillax-v9.7.1.wad
Wad 5: wrathofcronosnothexenpatch.pk3
Wad 6: wrathofcronosr1_3c.pk3
Wad 7: wrathofcronosdoomcompatpatch3b.pk3
Wad 8: woclessblood.wad
Wad 9: woc-unof-instanthpnumbers.pk3
Wad 10: wochudfixer.pk3
Current map: MAP03
viewx = 0
viewy = 0
viewz = 0
viewangle = 0