[BETA] Shotgun Frenzy Plus! Ver.1.8!

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
t3hplayer
 
Posts: 29
Joined: Thu Sep 19, 2013 10:58 pm

[BETA] Re: Shotgun Frenzy Plus! (Ver.1.7) A Tribute for the chaos!

#21

Post by t3hplayer » Wed Dec 13, 2023 1:02 am

I'm glad to see that someone else is working on SF! I always thought it was a wonderful mod, just in need of some tweaks. I worked somewhat diligently at patching it for a while, but real life eventually got in the way. Plus, I'm not really all that versed in ACS / general Doom modding stuff, so none of the changes were ever technically very impressive under the hood.

I'll have to make some time to check out the current state of things!

Samuzero15tlh
Forum Regular
Posts: 260
Joined: Wed Sep 09, 2015 2:21 pm
Location: In home, sweet Home
Clan Tag: <skr>

[BETA] Re: Shotgun Frenzy Plus! Ver.1.8!

#22

Post by Samuzero15tlh » Thu Nov 06, 2025 1:25 am

yo! Been a while huh?

Release!

Shotgun Frenzy Plus (Version 1.8) is out!
Lot'sa new stuff!, like a lot!

With some revamped Ammo Terminal, New Hub map, Autosave features, Weapon Quick switching, New cvar options, Lump reading functions for adding more items/weapons, Many QoL changes, Lot'sa fixes on critical parts of the mod, and a new Announcer!? The mod is (almost)-ready for new maps and addons to play around with it!

Check it out in the post!
Everyone wants happiness without pain, but you cant have a rainbow without a rain.

I'm working in the Shotgun Frenzy Plus mod in my free time.
Yes, I have a pet that helps me to build doom projects, the Pack-O-Daemon, ain't it cute?.

Spoiler: My Other zandro stuff! (Open)


Samuzero15tlh

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