open worlds, large sky texturing and voluminus monster extermination.
There was a point in the map with a bleedthrough of sky in an unwanted
place, however. Revisiting this map last year inspired me to continue this
arena type of map for playing Deathmatch with Monsters and I've since
made two newer maps deploying this ethos. I thought it was a good time
to remodel the original to address that bleedthrough error as well as
balance it out in the way I'd ended up using the original with Cacos instead
of Revenants. (don't worry; you can still play with Revenants if you want;
just see the accompanying text file...)
Dystopia Remodeled is now map03 in this file:
https://chapsoftware.com/Files/charactb.zip



Original post follows this line:
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Mmm... yet another deathmatch level. This one carved from the bowels
of my computer's insane history of DooM scrapulets. The origins of this
level date back to maybe 2005? More recent incarnations of it were left
on the cutting room floor for Chap DM 3. In the future will toss it into a
compilation. For now, it's just another lonely DM map.



