Doom R3loaded: Zandronum Edition [Cancelled]
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Doom R3loaded: Zandronum Edition [Cancelled]
Cancelled.
Last edited by Sandstormer on Fri Feb 23, 2018 1:23 am, edited 1 time in total.
- Matiu
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Re: Doom R3loaded: Zandronum Edition
Okay looks like that you are trying to make look like a mod that has been years ago rounding everywhere that is named "Doom 3D" and is where yet alive... i think that you make it too.
Looks great to test but looks like the Models are kind of "Pixel" Models.
Looks great to test but looks like the Models are kind of "Pixel" Models.
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- Echo
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Re: Doom R3loaded: Zandronum Edition
Except the weapons in Quake did have muzzle flashes. Really shit-looking muzzle flashes made of polygons.Sandstormer wrote: ↑Tue Feb 20, 2018 9:04 amKeeping with the theme of the Quake style, the HUD weapons do not have muzzle flashes or anything like that.
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Re: Doom R3loaded: Zandronum Edition
Heh, if Doom64 was made out with 3d models, i think that they should look like this.
I suggest you to add some textures on those models, it would add a nice touch on the items, monsters and the female marine.
Also, the mugshots from eriance are there, mind of you 3d model those mugshots? i would like to see them.
Overall good luck on the development of this. Im kinda curious.
I suggest you to add some textures on those models, it would add a nice touch on the items, monsters and the female marine.
Also, the mugshots from eriance are there, mind of you 3d model those mugshots? i would like to see them.
Overall good luck on the development of this. Im kinda curious.
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Re: Doom R3loaded: Zandronum Edition
Sorry for the late replies.
@MetalGuy213 : Yeah, I'm definitely going for a retro, old school 3D style with these models. Something along the lines of early N64/PS1. The crude look is intentional.
@Echo : Hmm, you're right. I said Quake 1 while thinking Quake 2. I'll most likely remake all of the HUD guns because some of them look a little too blocky.
@Samuzero15tlh: Thank you. Fatigue set in while trying to finish this initial release. I've never done an entire 3D model pack by myself, and I underestimated just how much work the whole thing would be. The quality definitely slipped as time went on, but I'm planning on cleaning up a lot of things and remaking several models (especially some of the monsters).
@MetalGuy213 : Yeah, I'm definitely going for a retro, old school 3D style with these models. Something along the lines of early N64/PS1. The crude look is intentional.
@Echo : Hmm, you're right. I said Quake 1 while thinking Quake 2. I'll most likely remake all of the HUD guns because some of them look a little too blocky.
@Samuzero15tlh: Thank you. Fatigue set in while trying to finish this initial release. I've never done an entire 3D model pack by myself, and I underestimated just how much work the whole thing would be. The quality definitely slipped as time went on, but I'm planning on cleaning up a lot of things and remaking several models (especially some of the monsters).
Re: Doom R3loaded: Zandronum Edition
The models all look terrible. I mean you said you're going for an "old" look but old models looked better than those... Quake 1 looked way better than those...
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- Doomenator
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Re: Doom R3loaded: Zandronum Edition
The problem is the animation, but not the models.
For example: http://store.steampowered.com/app/519860/DUSK/
Re: Doom R3loaded: Zandronum Edition
Spoiler: (Open)Yeah no I think the models are the problem here. If you wanna add animations as another potential problem source be my guest, no animation can save these from being garbage.
For the record, DUSK looks worse than Quake 1. Many people don't realize the way those old games looked like that was because they didn't have the technology of today back then, so that's the best they could do. Now it's just going backwards. Lazy and not good enough. Although I can give props to the author of DUSK as I had heard he made everything except the soundtrack by himself. But doesn't change the fact that they look like ass as well...
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
Re: Doom R3loaded: Zandronum Edition
I think that the models, while far from perfect, aren't as much a problem as the textures. If you were to put about the same level of detail into the textures as the original sprites, it make a huge difference.
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Re: Doom R3loaded: Zandronum Edition
The current version does not look presentable. But i realized you don't know what you're writing about. If you change the proportions, add good textures and animation, these models will look no worse than Quake1.
But as is customarily on this forum, easier to crap. After reading your comments there is a desire to do nothing and not to post on this forum.
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Re: Doom R3loaded: Zandronum Edition [Cancelled]
You're right. This is crap. Link pulled, project cancelled. Have a nice life
Re: Doom R3loaded: Zandronum Edition [Cancelled]
Everyone starts somewhere. Try again when you get better at modeling.
Don't listen to Ivan, all his shit just crashes.
Don't listen to Ivan, all his shit just crashes.
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Re: Doom R3loaded: Zandronum Edition [Cancelled]
Ivan coming in hard on a guy just starting out meanwhile he's been modding for 10 years and DnD still crashes
dewsome: i can do this all day
dewsome: do you think you're somehow special? i spent years arguing with nostar, jenova, mobius
dewsome: do you think you're somehow special? i spent years arguing with nostar, jenova, mobius
Alfonzo ~ "I wonder who will hear him trash talk when the dirt closes over him?"<+Thomas13> Mobius u r inferior, go outside and get beaten up
Re: Doom R3loaded: Zandronum Edition [Cancelled]
Thanks man you too. And learn how to make good texturesSandstormer wrote: ↑Fri Feb 23, 2018 1:24 amYou're right. This is crap. Link pulled, project cancelled. Have a nice life
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
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Re: Doom R3loaded: Zandronum Edition [Cancelled]
No problem. I believe this thread has outlived its usefulness. Mods, could you lock this?
Re: Doom R3loaded: Zandronum Edition [Cancelled]
Locked by request.
Furthermore, sandstormer, continue to work on your stuff. Practice makes perfect is a real thing. You can pm me anytime you'd like this reopened. But part of being a creator is taking criticism. Ivans feedback was poorly worded ("terrible" is not feedback if you can't explain why it's terrible and go on a tangent about dusk looking like ass) but he's not wrong that the models do need work. If you really want to make something, take the good with the bad.
Furthermore, sandstormer, continue to work on your stuff. Practice makes perfect is a real thing. You can pm me anytime you'd like this reopened. But part of being a creator is taking criticism. Ivans feedback was poorly worded ("terrible" is not feedback if you can't explain why it's terrible and go on a tangent about dusk looking like ass) but he's not wrong that the models do need work. If you really want to make something, take the good with the bad.