All Out War 2: Marine Squad

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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fr blood
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All Out War 2: Marine Squad

#1

Post by fr blood » Tue Aug 30, 2016 3:56 pm

All Out War 2: Marine Squad Hellow everyone, I'm glad to show you my new addon.

Marine Squad will bring the influence of AI marines into the gameplay to makes AOW2 looks more like a massive scale war mode.

There will be different squads which will depend on the weapons they have, with the time the AI Marine Tier will raise(starting from 1 to 3) and more powerful squads will be able to join. Here they are:
- Normal Squad(Tier 1): Submachinegun/Machinegun/Rifle/Gatling Gun
- Shotgun Squad(Tier 1): Shotgun/Double Shotgun/Assault Shotgun/Quad Shotgun
- Assault Squad(Tier 1): NailGun/Desert Eagle/Flame Thrower/Sniper
- Explosive Squad(Tier 2): Grenade Launcher/Missile Launcher/Mass Driver
- Tech Squad(Tier 3): Plasma Rifle/Karasawa/Shock Rifle/Laser Rifle/Gauss Rifle/Plasma Cannon
- Support Units(can spawn in any squad): Technician/Medic.

I've tried to make them very useful, for example the technician will repair any ally mech and the medic will heal players, the others marines will be able to use the secondary fire of their weapons if needed.

They are also able to recognize enemy marines and will also be targeted by the Obelisk of Light.

And for finish losing some buildings in your team will have big consequences:
- Losing Barracks: no more reinforcement.
- Losing Repair Facility: no more reinforcement(it's the teleport destination where they will appear, so now that building will be important).
- Losing Researh Center: no more tech squad.
- Losing War Factory: no more explosive squad.

The beacon item is also buffed here, instead of spawning an AOW2 Bot, it will spawn an entire squad of marines(very useful in both offense/defense situations).
Spoiler: Screens (Open)
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I will try to find some better pictures in the future.

Here is a demonstration of an AI Technician repairing your mech.

phpBB [media]
Download Link: https://www.dropbox.com/s/9caxxuaq4eh15 ... 1.wad?dl=0

Since AOW2 got banned from TSPG/BE, I'm looking for someone who could be able to launch a server with it, I've been able to test it myself both offline/online with some people, but this is not the right way to find important bugs, thank for the help and I hope that you will enjoy it.
Spoiler: More Informations (Open)
- One marine squad will spawn around each 2 minutes.
- The AI Marine Tier will take at least 14 minutes to raise by 1 point.
- AI Marines aren't able to attack anything else than players and ai marines of the other team.
- A squad will bring an amount of 8~12 marines, and the max of marines per team is 24.
- I will add CVARS in the future so people will be able to set their own delay for these settings.
- I do not have acces to all AOW2 scripts so please understand that it's difficult to make an addon for it.
Last edited by fr blood on Tue Aug 30, 2016 5:49 pm, edited 1 time in total.

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Jimp Argon
 
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Re: All Out War 2: Marine Squad

#2

Post by Jimp Argon » Tue Aug 30, 2016 4:48 pm

fr blood wrote:Since AOW2 got banned from TSPG/BE, I'm looking for someone who could be able to launch a server with it, I've been able to test it myself both offline/online with some people, but this is not the right way to find important bugs, thank for the help and I hope that you will enjoy it.
Umm, why was this game mode banned? What was the reason?

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The Toxic Avenger
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Re: All Out War 2: Marine Squad

#3

Post by The Toxic Avenger » Tue Aug 30, 2016 4:54 pm

Probably because it attracts griefers constantly and is a huge memory glutton.

But enough of that for now.

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skyrish10
 
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Re: All Out War 2: Marine Squad

#4

Post by skyrish10 » Wed Aug 31, 2016 3:09 am

The Toxic Avenger wrote:Probably because it attracts griefers constantly and is a huge memory glutton.
and it also prone to crashes as well

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Marcaek
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Re: All Out War 2: Marine Squad

#5

Post by Marcaek » Wed Aug 31, 2016 3:26 am

AOW2 is banned entirely for stability reasons.

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Jimp Argon
 
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Re: All Out War 2: Marine Squad

#6

Post by Jimp Argon » Wed Aug 31, 2016 4:03 am

Well that's a shame. I really enjoyed playing AOW2 and really only experienced a crash once. Then again, it was hard to find active players. Well regardless, I hope to be able to test out this mod in some fashion or another.

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Dusk
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Re: All Out War 2: Marine Squad

#7

Post by Dusk » Wed Aug 31, 2016 7:43 am

You guys really can't keep it in one piece, can you? Maybe I really should pick it up again.

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