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Regarding the future of FNF -nothing to regard gg

Posted: Fri Apr 01, 2016 4:08 pm
by Combinebobnt
It's been a great 316 weeks here on Zandronum's Friday Night Fragfest, but today's announcement might seem an upset to our dedicated playerbase. Today will be the last FNF you see on Zandronum. After heavy private and public and secret discussion, the FNF team has decided that we will be moving to Odamex (C) for future events.

Now before you respond in anger at the loss of perhaps your favorite event, hear me out. We have done our calculations and it turns out if we move to a port such as Odamex, we will see far greater success than we've ever seen here at Zandronum. Odamex has no competition for weekly events on Friday, and seeing how I personally thrive when there is no competition in my way, the event as a whole can benefit. This relationship is also mutual for Odamex's case, as it will cause an Infinite % increase in the active playerbase there as well. Here is a graph of our expected calculations for your reference:
Image

We've also been keeping notice on issues that have sprung up again and again in the past, and as the small things do add up, it further encourages this move:
  • We run the same wads too much
  • We run different wads too much
  • One time we ran a wad that wasn't good
  • Sean made it into staff somehow
  • Decay one time said something bad about us
  • Watermelon
Now with this knowledge, you may be able to understand our decision on the move. Do not be completely sorrowful however, as African Friday Night Fragfest will not be moving to Odamex, due to a lack of an African host on that port.

Um april fools noobs get owned xd

Re: Regarding the future of FNF

Posted: Fri Apr 01, 2016 4:38 pm
by Sean
My objective is complete.

10/3.1415

Re: Regarding the future of FNF

Posted: Fri Apr 01, 2016 6:21 pm
by Zakken
Good to see the FNF team thinking ahead, like always! I'm stoked.

Re: Regarding the future of FNF

Posted: Fri Apr 01, 2016 6:38 pm
by Bloax
imo you odn't play the same wads enough
you need to step it up to zdctf levels man

you're just not good nouehg, facie it

Re: Regarding the future of FNF

Posted: Fri Apr 01, 2016 7:05 pm
by -Jes-
Great, more casul SCUM flooding my competitive port. As if it wasn't overrun already.

Re: Regarding the future of FNF

Posted: Fri Apr 01, 2016 7:57 pm
by Samurai
What do you mean, since I became apart of FNF it has 53045 players every Friday.

I think I should be leader

Re: Regarding the future of FNF

Posted: Sat Apr 02, 2016 11:34 am
by Monsterovich
Vanilla Doom deathmatch sucks that's a reason.

Re: Regarding the future of FNF

Posted: Sat Apr 02, 2016 12:15 pm
by Ænima
Monsterovich wrote:vanilla Doom E1 deathmatch is the best
Agreed, let's do that.


Except with a mod that replaces 75% of the shotguns with SSG's.

Re: Regarding the future of FNF

Posted: Sat Apr 02, 2016 1:38 pm
by Monsterovich
vanilla Doom E1 deathmatch is the best
...even your Super Skulltag mod is better than original doom balance, because it just feels more like q3.

Re: Regarding the future of FNF

Posted: Sat Apr 02, 2016 1:42 pm
by Ænima
Monsterovich wrote:
your Super Skulltag mod with Doom E1 and SSG's replacing shotguns
Sounds like a plan.

Re: Regarding the future of FNF

Posted: Sat Apr 02, 2016 1:47 pm
by Monsterovich
Ænima wrote:Sounds like a plan.
Sounds like no one needs this.

Re: Regarding the future of FNF -nothing to regard gg

Posted: Sat Apr 02, 2016 10:53 pm
by Slyfox
Sounds like someone is jelly