FNF feedback thread (post your opinions here!)

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Ivan
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RE: FNF feedback thread (post your opinions here!)

#21

Post by Ivan » Sun May 24, 2015 3:17 am

The Toxic Avenger wrote: Terminator is horrifically balanced and Possession generally takes long times to score AND constantly stops the action.

I can't say they were implemented too well.
Nothing Carn did is implemented well.

I have nothing against Terminator, it's pure fragging and it's fun. Possession is just dumb and boring with many people and it's just not adequate for FNF.
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Marcaek
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RE: FNF feedback thread (post your opinions here!)

#22

Post by Marcaek » Sun May 24, 2015 3:21 am

A couple of people have mentioned that Possession would be a lot better if you didn't lose your weapons and I'd like to give that a shot if it were possible. I think someone opened a ticket on the tracker for that?

EDIT: http://zandronum.com/tracker/view.php?id=478 yes they did
Last edited by Marcaek on Sun May 24, 2015 3:23 am, edited 1 time in total.

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Marcaek
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RE: FNF feedback thread (post your opinions here!)

#23

Post by Marcaek » Sat May 30, 2015 1:19 am

Bumping for this week.

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RE: FNF feedback thread (post your opinions here!)

#24

Post by Catastrophe » Sat May 30, 2015 6:04 am

Should've ran smaller maps for American imo.
Last edited by Catastrophe on Sat May 30, 2015 6:04 am, edited 1 time in total.

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Marcaek
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RE: FNF feedback thread (post your opinions here!)

#25

Post by Marcaek » Sat Jun 06, 2015 5:06 am

Practically nobody joined NA, which was pretty standard DM. What happened? Euro was packed.

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Medicris
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RE: FNF feedback thread (post your opinions here!)

#26

Post by Medicris » Sun Jun 07, 2015 5:33 am

Gonna take a stab in the dark and say it probably has to do with finals and the summer making people want to stay out more. It'll probably calm down in a little bit, especially once finals are up and people have more free time.
Last edited by Medicris on Sun Jun 07, 2015 5:34 am, edited 1 time in total.

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Combinebobnt
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RE: FNF feedback thread (post your opinions here!)

#27

Post by Combinebobnt » Sat Oct 10, 2015 3:58 am

um fnf is so good you need to make it worse because imperfection is beauty

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RE: FNF feedback thread (post your opinions here!)

#28

Post by Razgriz » Sat Oct 10, 2015 3:59 am

probably because the main starters didn't join (bob having fun in zcopoutwars)
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Marcaek
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RE: FNF feedback thread (post your opinions here!)

#29

Post by Marcaek » Sat Oct 10, 2015 4:51 am

That's an old post heh, this FNF went pretty well. Still open to suggestions though.

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Re: FNF feedback thread (post your opinions here!)

#30

Post by Zapzop » Mon Oct 17, 2016 2:36 pm

Well, what I can say, this is an awesome event, and really fun to play. Probably things I would like to suggest are:
1.More uniqueness. Use weapon packs for DM/CTF, some awesome mods for LMS/Team LMS.
2. Utilize the Zandronum 3.0 beta. You can run so many mods in it, from REELIZM to Samsara.

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Combinebobnt
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Re: FNF feedback thread (post your opinions here!)

#31

Post by Combinebobnt » Mon Oct 17, 2016 5:16 pm

1 yea
2 when zan 3.0 is done yea <-- done :cool:

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