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FNF #164
Posted: Mon Apr 29, 2013 8:03 am
by Qent
Discussion thread for FNF #164 on May 3rd.
RE: FNF #164
Posted: Mon Apr 29, 2013 2:26 pm
by The Toxic Avenger
Samsara 0.29?
RE: FNF #164
Posted: Mon Apr 29, 2013 2:44 pm
by Zeberpal
Deathball (bombing run) by aerial.
RE: FNF #164
Posted: Mon Apr 29, 2013 3:28 pm
by Marcaek
^we just did that and it flopped hardcore
32in24-12 + Samsara?
RE: FNF #164
Posted: Tue Apr 30, 2013 2:14 am
by Combinebobnt
Epic ctf
RE: FNF #164
Posted: Tue Apr 30, 2013 2:29 am
by The Toxic Avenger
Actually scratch Samsara 0.29, ijon wants it to be properly released first.
RE: FNF #164
Posted: Tue Apr 30, 2013 3:01 am
by Cyber'
You guys should consider doing something with STLMSV3.
RE: FNF #164
Posted: Tue Apr 30, 2013 3:12 am
by Marcaek
I was actually thinking some good old fashioned STLMS would be an idea.
RE: FNF #164
Posted: Tue Apr 30, 2013 3:31 am
by Stoner
STLMS instagib
RE: FNF #164
Posted: Tue Apr 30, 2013 3:31 am
by Catastrophe
Should do serious sam again
RE: FNF #164
Posted: Thu May 02, 2013 2:03 am
by Qent
The new Serious Sam is very huge and mostly the same, according to what I've heard.
We should do the new PKST!
STLMS is cool, too.
RE: FNF #164
Posted: Thu May 02, 2013 9:44 am
by Ivan
Qent wrote:
The new Serious Sam is very huge and mostly the same, according to what I've heard.
We should do the new PKST!
STLMS is cool, too.
How about the new Domination pack released? I don't think it was put up ANYWHERE.
RE: FNF #164
Posted: Thu May 02, 2013 1:51 pm
by Tux
team STLMS D:
RE: FNF #164
Posted: Thu May 02, 2013 2:56 pm
by Konar6
LMS without LMS rules (no weapons given and map items are spawned).
I don't like LMS due to its boring nature aka everyone gets all weapons and spam the shit out of it.
But I would like to try LMS with standard DM setup.
RE: FNF #164
Posted: Thu May 02, 2013 3:09 pm
by The Toxic Avenger
There's no pickups in LMS mode to my knowledge though, unless you mean somehow DM with lives.
RE: FNF #164
Posted: Thu May 02, 2013 3:14 pm
by Konar6
I'm counting with Qent's words here that it's possible to make a patch to achieve this :v
RE: FNF #164
Posted: Thu May 02, 2013 3:49 pm
by Qent
Using the
GAMEMODE lump,
Code: Select all
LastManStanding {
removeflag DONTSPAWNMAPTHINGS
}
TeamLMS {
removeflag DONTSPAWNMAPTHINGS
}
causes items to spawn. You can use lmsallowedweapons to start with a pistol, but you will still start with 200 HP and 100 armor, which is probably a good thing.
RE: FNF #164
Posted: Thu May 02, 2013 4:31 pm
by Zeberpal
Pick some huge maps then. I can't remind anything fitting to these settings right.