Zandronum 3.1-alpha-200501-1847
Posted: Fri May 01, 2020 7:30 pm
Here is a finally new beta build that should help getting testing ramped up again. Note that the Windows binaries are now linked to OpenSSL 1.1.1g and FMOD 4.44.64. Also, nasm 2.14.02 was used to build them instead of nasm 2.11.08. If this causes any problems, please let me know.
Here is the full Mercurial changelog:
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Here is the full Mercurial changelog:
Code: Select all
changeset: 10153:ffddd8bf6f5f
user: alexey.lysiuk <alexey.lysiuk@gmail.com>
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
Remove inclusion of Core Foundation headers to avoid type conflicts with LZMA SDK.
changeset: 10154:4af69d9efeba
user: Edoardo Prezioso <edward.san.dev@gmail.com>
Fix the compilation regression caused by the backport of gzdoom commit e6d468eb3.
The backport left in the MAC_OS_X_VERSION_MAX_ALLOWED macro (which is used for the matchfile function) undefined in i_system.cpp, causing a compiling error for incompatible pointer type of the third argument in the call of scandir. See zandronum ticket 3530.
changeset: 10155:00612c262008
user: alexey.lysiuk <alexey.lysiuk@gmail.com>
Fixed build on compilers other than MSVC
No more "Call to 'LittleShort' is ambiguous" error
changeset: 10156:cba40a5d934a
user: Torr Samaho
added new debug cvar sv_showcommands, which is the counterpart to cl_showcommands
changeset: 10157:4e117590b3fa
user: Teemu Piippo <teemu@hecknology.net>
#3618: added a new console command to show the amount of tics played back in a demo
changeset: 10158:259ed0a44092
user: Teemu Piippo <teemu@hecknology.net>
#3618: added a new console command "demo_skipto" to reach a specific point of time in demo playback
changeset: 10159:fbd12f655a50
user: Edoardo Prezioso <edward.san.dev@gmail.com>
- Fixed: loading from a savegame lost the extra player statuses, like the spread rune mode (fixes 3619).
changeset: 10160:ed9e2a0ec47f
user: Pol Marcet Sardà <polmarcetsarda@gmail.com>
- Report only the missing and incompatible PWADS instead of all of them.
changeset: 10161:1f31796ce977
user: Christoph Oelckers <coelckers@zdoom.fake>
- fixed: The VOC reader didn't advance the read index correctly.
changeset: 10162:78cca9e52470
user: Torr Samaho
updated SQLite to 3.28.0
changeset: 10163:636c6e3dc68c
user: Torr Samaho
updated ignore list
changeset: 10164:5858551eb424
user: Pol Marcet Sardà <polmarcetsarda@gmail.com>
- Add extra include on upnpnat.cpp to support compiling on Alpine Linux (#3611)
changeset: 10165:a58c9049da41
user: Torr Samaho
updated ignore list
changeset: 10166:098bd24e9aee
user: Torr Samaho
fixed some GCC warnings
changeset: 10167:d7da31be3fe4
user: Torr Samaho
fixed a VC++ warning
changeset: 10168:f6fe4f519f10
user: Torr Samaho
fixed another VC++ warning
changeset: 10169:9d97d6e344fa
user: Torr Samaho
fixed some GCC warnings
changeset: 10170:72b06ea89cd4
user: Torr Samaho
updated SQLite to 3.29.0
changeset: 10171:8308a8729f92
parent: 10014:dd3c3b57023f
user: Sean Baggaley <sean@csnxs.uk>
Fix a server hang that could be caused by malformed userinfo data.
changeset: 10172:175f8738740c
user: Sean Baggaley <sean@csnxs.uk>
The spectate and join client commands will now trigger a client command flood.
changeset: 10173:6abf0a95b021
user: Sean Baggaley <sean@csnxs.uk>
The suicide, change team, and inventory drop client commands now check for a command flood.
changeset: 10174:10af1739daa3
tag: ZA_3.0.1
user: Torr Samaho
- changed the version string to 3.0.1
- kept network compatibility with 3.0
changeset: 10175:754c935539db
user: Torr Samaho
Added tag ZA_3.0.1 for changeset 10af1739daa3
changeset: 10176:9e3ec4aaa62a
user: Torr Samaho
updated the version history
changeset: 10177:ada484f0688e
parent: 10170:72b06ea89cd4
parent: 10176:9e3ec4aaa62a
user: Torr Samaho
Merged with 3.0.1
changeset: 10178:84945d6486e0
user: Joshua Surace <doomjoshuaboy@gmail.com>
Merged lemon tool to the latest .
changeset: 10179:394afe0b0105
user: Edoardo Prezioso <edward.san.dev@gmail.com>
- Add 'build' folder to the ignore file.
This way, all the kind of builds with various names can be moved there without cluttering the hg list of new files.
changeset: 10180:b336d6d1e681
user: Christoph Oelckers <coelckers@zdoom.fake>
- fixed weapon drawing rules to account for the death camera.
changeset: 10181:862b1441fafc
user: Edoardo Prezioso <edo88@email.it>
[fmod] Improve the checks for fmod 4.44.
- The FMOD 4.44 linux package contains both 32 and 64-bit versions, with the folder name without the '64' suffix for 64-bit.
- Add minor version '61' so that the latest FMOD package (at the time of this commit) can be detected and compiled successfully.
changeset: 10182:db22288bb3d5
user: sosleepy <ireallyhatespam@yandex.com>
Fixed: Bots tries to jump to reach item when sv_nojump is true.
changeset: 10183:67767b0906de
user: Joshua Surace <doomjoshuaboy@gmail.com>
Added new console variable "sv_nodoorclose" to prevent manual door closing, in order to prevent large numbers of players from blocking a door by continuously opening and closing it.
changeset: 10184:e93a7ad38330
user: Edoardo Prezioso <edward.san.dev@gmail.com>
Backed out changeset 61a8c6efc0 (fixes 2861 for real).
This restores the intended behavior for the "Smooth mouse movement" option, as it was fixed in changesets 947c71b1f9 and 4fd62e0dea (for ticket 2875).
changeset: 10185:94d9203e02d4
user: Torr Samaho
Fixed linker problems when trying to statically link OpenSSL 1.1.1f under Windows.
changeset: 10186:b1562c637fa4
user: Torr Samaho
updated SQLite to 3.31.1
changeset: 10187:b3fecec3f0d7
user: Torr Samaho
cmake now also accepts FMOD 4.44.64
changeset: 10188:a04a4f94737e
user: sleep <ireallyhatespam@yandex.com>
Fixed: Bots DH_ARRAYSET implementation is wrong
changeset: 10189:8d05df3ab270
user: MajorCooke <majorcooke22@gmail.com>
- Added: A_GiveToChildren
- Added: A_TakeFromChildren
- Added: A_GiveToSiblings
- Added: A_TakeFromSiblings
- Added the following flags for A_RadiusGive:
- RGF_NOSIGHT: Exclude sight check from distance.
- RGF_MISSILES: Missiles can take inventory items.
changeset: 10190:4e1c4a8dc6a6
user: Christoph Oelckers <coelckers@zdoom.fake>
- fixed RGF_NOSIGHT checking for A_RadiusGive.
changeset: 10191:811fb9db3bf1
user: Jordon Moss <mossj32@gmail.com>
Fixed jittery model interpolation, partly based on dpJudas's fix for GZDoom.
changeset: 10192:cfa30cac7257
user: Torr Samaho
Fixed an integer overflow crash related to decals.
changeset: 10193:a4cbda06bb11
bookmark: master
user: Torr Samaho
Fixed a weapon fire sync issue (fixes 3470).